File/folder structure of multi-layout track in DEVELOPER mode

Discussion in 'Track Modding' started by Jka, Feb 22, 2012.

  1. Jka

    Jka Member Staff Member

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    I've been struggling with tracks alternative layout icons and layout selection, which give me a headache...

    When working on dev mode, track layout selection should work as it works on other game modes. Right?

    My file/folder format of this track is something like this:

    MainTrackFolder\Layout1
    MainTrackFolder\Layout2
    MainTrackFolder\Layout3

    MainTrackFolder contains TDF-file and LayoutIcon.dds (5,5,5 - RGB 16bit - 1024x1024)

    Each Layout - folder contains AIW-,CAM-,GDB - files (GDB's VenueIcon path points to root folder icon), LOADING jpg - file, LayoutICON (102x87 tga), LayoutSMICON (8,8,8,8 ARGB 32bit 512x512) and LayoutTHMB (190x128 tga).

    On track selection menu I can find only one layout, without showing correct NameIcon (default rF2 instead) no matter what I try...:confused:

    What am I missing or do we have a bug..?

    Cheers!
     
    Last edited by a moderator: Feb 22, 2012
  2. mianiak

    mianiak Registered

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    scn? :p

    I just checked it and it works fine for me, I currently have 2 layouts setup. Each layout folder contains aiw, gdb, scn, loading, icon, smicon, thmb, trackmap, clear hdp, overcast hdp,

    You checked your trace log?
     
  3. Jka

    Jka Member Staff Member

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    Lol, mianiak... SCN file is there too... :p

    I think trackmap and hdp files are no mandatory, right?

    *oops* No, I didn't remember to check trace log... Do dev mode check each "mod" validity on startup and creates trace log if something is missing..? Even if mod loads up in dev mode?

    I can load track and drive it around normally, but just can't make alternative layouts work...

    I will pm you later when I'm back in my dev pc... ;)

    Cheers!
     

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