Fiat 128

Discussion in 'Car Modding' started by Javier Sandez, Nov 1, 2017.

  1. Javier Sandez

    Javier Sandez Registered

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    bueno... no pude hacer funcionar el limpia parabrisa, pero si hice algunas mejoras en el modelado interior, modifique el centro de gravedad, el rebufo e hice algunas mejoras a la IA.
    si alguien puede hacer funcionar el limpiaparabrisa para agregarlo al mod se lo agradeceria ya que esta por encima de mis capacidades.

    el modelado del auto es de B375 en su gran mayoria, yo solamente lo actualize para rF2 y agregue algunas cosas del interior, busquen en la red sus trabajos son muy buenos.

    well ... I couldn't get the windshield wiper to work, but I did make some improvements to the interior modeling, tweaked the center of gravity, the slipstream, and made some improvements to the AI.
    if anyone can get the wiper to work to add it to the mod i would appreciate it as it is beyond my capabilities.


    GRAB_012.JPG View attachment 33816 GRAB_009.JPG GRAB_002.JPG GRAB_003.JPG


    MOD http://www.mediafire.com/file/ohhluuazqg5dif9/FIAT_128_rF2.rfcmp/file
    TEMPLATE http://download946.mediafire.com/atvj22y2dpbg/qy3mst9xwt43jsv/FIAT_128_rF2_Template.rar
     

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    Last edited: Oct 8, 2020
  2. Brack Jabham

    Brack Jabham Registered

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    cool. I am not much help, but I can encourage you to keep going
     
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  3. Javier Sandez

    Javier Sandez Registered

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    Thanks for the comment, if you note some to improve please let me know.
     
  4. Corti

    Corti Registered

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    hello Javier, any good news about the Fiat?
     
  5. Haris1977

    Haris1977 Registered

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    File link is dead. I really want to try it
     
  6. Javier Sandez

    Javier Sandez Registered

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    Una nueva version, todavia no funcionan los limpia parabrisas (no se como hacerlos funcionar), pero tiene nuevos interiores y esta actualizado a DX11.
    A new version, the windshield wipers still don't work (I don't know how to make them work), but it has new interiors and is updated to DX11.
    Me equivoque de archivo y subi una version incorrecta, esta es la ultima version que hice.
    I got the wrong file and uploaded the wrong version, this is the last version I did.
    this is the one.
    link actualizado al comienzo del post.
     

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    Last edited: Oct 7, 2020
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  7. doberk

    doberk Registered

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  8. Javier Sandez

    Javier Sandez Registered

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    si, pero no se usar 3dmax, uso blender.
    yes, but i don't know how to use 3dmax, i use blender.
     
  9. dazzer

    dazzer Registered

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    Debe de usar 3dsmax, le recomiendo ver vídeos sobre las animaciones con huesos, ya que las animaciones para el limpiador se basan en ese método.
    Aparte por ahora solo existe el exportador para 3dsmax y lamentablemente la animación hay que exportarla desde el programa.
    Pronto tendre que hacer los limpiadores para un proyecto mio, si le interesa y puedo hacerle un pequeño tutorial para comenzar.
     
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  10. Corti

    Corti Registered

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    Buena idea la del tutorial, tambien me gustaria dar movimiento a los limpias del Renault RS.
    Por cierto Javier, gran trabajo.
     
  11. Javier Sandez

    Javier Sandez Registered

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    si, por favor, si puede hacer un tutorial me ayudaria mucho, que version de 3dmax deberia buscar?
    Yes, please, if you can do a tutorial it would help me a lot, which version of 3dmax should I look for?
     
  12. dazzer

    dazzer Registered

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    Recomiendo la versión 2017, puedes registrarte como estudiante en la web oficial y descargarla "legalmente".
    Envíame un mensaje privado para ayudarte con las cosas que necesitas.
     
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  13. Javier Sandez

    Javier Sandez Registered

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    Hola, ya tengo 3dMax2017 pero no puedo importar los GMT, sabes de algun tutorial? solo encuentro para rFactor 1 y cuando lo hago me tira un error el script.

    Hello, I already have 3dMax2017 but I can't import the GMT, do you know any tutorial? I only find for rFactor 1 and when I do, the script throws an error.
     
  14. lagg

    lagg Registered

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    No puedes importar a 3DSMax, GMTs de rF2

    You can't import to 3DSMax, GMTs of rF2
     
  15. Corti

    Corti Registered

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    I'm not very practical with mods but I suppose it will be similar to circuits. Export the objects to rFactor1 to import them from 3dmax :rolleyes:
    No estoy muy practico con los mods pero supongo que sera similar a los circuitos. Exportar los objetos a rFactor1 para importarlos desde 3dmax

    @dazzer correct me if I'm wrong
    Corrigeme si me equivoco
     

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  16. dazzer

    dazzer Registered

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    Debe exportarlo en formato FBX.
    Utilice 3dsimed para exportar todo el modelo como FBX y luego impórtelo con 3dsmax

    You must export it in FBX format.
    Use 3dsimed to export the whole model as FBX then import it with 3dsmax
     
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  17. maximus1971

    maximus1971 Registered

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    Fiat 128 Targa Florio 1971 :) fait targa 1971.PNG
     
  18. Javier Sandez

    Javier Sandez Registered

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    Funciono! ya pude abrirlo con 3dmax, ahora estoy mirando tutoriales de como hacerlo funcionar :)
    gracias.

    It worked! I could already open it with 3dmax, now I'm looking at tutorials on how to make it work :)
    thanks.
     
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  19. Javier Sandez

    Javier Sandez Registered

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    Estuve sabado, domingo y lunes con una guia que encontre en internet y con la guia de studio 397 pero no pude hacerlo funcionar, es demaciado avanzado para mi y el programa 3dmax no lo entiendo.
     
  20. Denis Takistani

    Denis Takistani Registered

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    Javier, you are making a excelent job with this mod but this new version 5.7 give this error when a try see the cars in Hangar. "error loading mesh file CASCO_BLACK_A.GMT to memory"
     
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