Flaux
Registered
That's functionally equivalent to 100% in the control panel and 0.75 Mult in the game - except you reduce clipping that way.
When clipping happens in the game, you can't recover the lost data.
It is definitely a difference, yeah. You can get clipping with 50% in the Thrustmaster menu. But u only have a maximum of 50% forces ingame then. So it is vital to always use 100% in the Thrustmaster profile and then reduce the multiplier ingame to around 0.75. This way you get peaks at around 100% and not only 50% overall forces.
I also tried to use the "Steering torque sensitivity" to get a linear ffb curve, as the stock t300 curve is quite exponential... it might work, but you can't get a readout to proof this, sadly.
Steering torque zero-speed mult is also nice if set to 1.0. Steering is as heavy as it should while standing still this way...
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