Hi guys, My wheel is Fanatec CSR Elite, recently I updated to DX11, found that if I screw up somewhere, go on sand or grass, the wheel should vibrate according to the surface the car is on, but if I hit Esc immediately when the wheel is vibrating, there is a chance that next time I start driving, if I turn the wheel, the FFB is still "vibrating" left and right, it's like there is a sine curve added to the normal FFB, I think the correct FFB is still there, but hard to tell with the vibration going on. The reset FFB button does nothing, and I have never experienced this issue in DX9, have to completely restart rf2 to get it work again. Since restarting rf2 fixes the problem, so I figure it's not a driver issue or windows issue. BTW, this thread https://forum.studio-397.com/index.php?threads/ffb-changes-upon-race-restart-vr.56204/ says that FFB strength changes, I also noticed this happening to me sometimes, but I'm not using VR, just single screen setup.