(already posted in rf2 discord but didn't get any answer, I'll try posting here..for what this forum is worth) I have a very simple request for s397 devs : rf2 cars varies a lot in terms of ffb gain from one another, maybe it is the sim with the biggest variation of all; now, being a simucube2 dd owner, this is felt very clearly and it becomes a problem when ffb multiplier needs to be dialed in at the start of a session. in fact, a good 10/15 minutes has to be spent to find the right value of ffb multiplier for every car/livery (unless you manually write down the desired value you came up to for every car). all this could be avoided simply by adding an ingame ffb multiplier +/- command which you can bind to access without having to exit and go back to the main menù every single time. please guys, this continuos back and forth from game to menù is becoming more and more tiresome. cheers.