Ferrari with rFPro

BTW, I'm suprised this hasn't been made more of ... last week McLaren put out a promo video of a day in the life of Jenson. Very nice little film. One thing which hit me though was they actually went into the McLaren simulator room, which AFAIK has never been seen except for the outside of the door. You don't see a whole lot but enough to glean a little bit of information about it.

I was surprised to see it, so naturally grabbed a screenshot on my phone playing the vid:

View attachment 14568

https://www.facebook.com/video.php?v=10152676985606413&set=vb.12254981412&type=2&theater
I'm certain Evo magazine did an article on the McLaren simulator a few years ago. Richard Meaden drove the simulator and talked to the McLaren test driver about it.
 
Don't need everything from rF2pro. If ISI can just make sure that we get the most recent tire and engine models from the major formula1 teams I would be happy :-))


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I don't want destroy your and others dreams but to stop dreaming would be more healthy in this case. Professional simulators do not use only a single PC like we do.
 
I don't want destroy your and others dreams but to stop dreaming would be more healthy in this case. Professional simulators do not use only a single PC like we do.

You are absolutely right and you might not have seen the smile.

To be very clear. My personal opinion is that if you do a code comparision between the two rfactor versions you'll find very little commonalities. So there is no dreaming at least on my side. And for sure we don't get the formula one engine and tire data...


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Just to add my perspective.
With the rapid advancement of PC performance and simulator performance maybe it would be more fun to think instead of
-The F1 teams have supercomputers and we are well behind what they do
and think instead
-I wonder how far back in time we have to go to find a parity between what we do on a modern PC and RF2 and what the F1 teams did???????

Couple of key dates
The Apollo 11 Mission mans first moon landing. The Space Craft has about as much computing power as a $30 mobile phone
IBM made their first PC in 1981
What computer power do you suppose a well funded F1 team had in say 1997 or 2000 or 2005 and how well developed were their "simulations" then.
What computer power and simulation budget do you suppose a struggling F1 team might have in 2014?
I can tell you that when Jacques Villenuve was preparing for a race at a new (unknown to him) track he would practice on the Playstation.

So my hypothesis is that if we plotted F1 simulation (remembering there was unlimited testing) somewhere between Villenueves 1997 Playstation and say 2007-2008 it would intersect with what we have today in RF2.
 
Regarding spring feel, try turning off "allow game to make changes" or whatever the fanatec equivalent is in your wheel SW. Has worked for me to eliminate that spring feel in other games.

I think it's too easy to discredit another game based on what you feel via FFB. While you can feel the car and the road, there is a sort of spring feel to the wheel (mine's a Porsche GT3 RS v2) which I feel if it wasn't there, would be fantastic. Unfortunately I don't know if there is even an option on user-end to alter that aspect, I don't dare dwell outside my knowledge on the files they made available.
 
People aren't born with experience but acumen instead. Marco ran things in the US and if he fits the Ferrari profile and can be an effective leader, why switch?

The born with thing is nonsense but more to the point, you switch because you want to win. Marco was not a winner, he was a salesman who copied his peer's approach in China. Glad to see Ferrari is leaving no stone unturned.
 
I for one am glad they got rid of the salesman at Ferrari. I really really hope they get their act together for 2015! They need to be way up there in the fight.
 
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