I had that the first time I used the McLaren. I switched cars and when I got back to McLaren it was OK. Also, when using the McLaren I got a similar problem at Hockenheimring by Tommy78 http://isiforums.net/f/showthread.p...i-Layout)-v1-0?p=292160&viewfull=1#post292160 my car got destructed, though. Tommy78 believes it's a car height issue, maybe something you might check? I used F1 2013 RFT with this same track and had no issue. Last but not least, awesome work!
Ok, i fixed pit stop menu, but hdv is a shared file, i can change it in next version 1.4. For wheel rotation i'll see
Outstanding sir. Thank you One other minor graphical issue is it appears that the right side mirror and tire on all cars is slightly higher than the left side. I am running triples on a 7970 and have never seen this discrepancy on any other open wheeler Thanks again man
We found an error in gen files (tire on all cars is slightly higher than the left side), we are remaking some textures and we are removing the dedigned shadows of suspensions from all liveries, rfactor 2 generates these shadows with the remake of some sound i think we will release version 1.4 for every car.
That can be, if you use car paint shader, the second map (the damage map), to work must be the same as the first map.
Those Wolferl sounds <3 They might be 5 years old, but they're still among the very best sounds produced by any third-party source.
New Andreamoda v140, fixed sound (i hope), fixed lr_tire bug, fixed pitstop menu, no shared mas files, some textures upgraded