and just to add a word, the physics we talk about have been under built for quite a long time, and nothing will add anything positive for work with 2012 physics... coz, the license for Marussia must be from the 2012's car. so, if it's needed to report physics which are outdated, it's absolutly useless. the physics that are been develloped and tested and improved will be far better. but, for now, let's concentrate on the shapes and textures... 11 cars to build! give him a break thanks
Nous sommes fière de vous présenter la toute première voiture sortie de 3DSMAX pour ce mod F1 2013 F1LIGUE. - We are proud to present the first car output for 3DSMAX 2013 F1 mod F1LIGUE. LA FERRARI F 138 Il y aura quelques retouches sur les parties carbon afin de rendre visuellement plus jolie cet aspect de nos textures définitives. - There will be a few changes on the carbon parts to make it visually more attractive aspect of our final textures.
Wow nice and fast progress so far! Are you going to use the new functions in the game for the damage model? -Added ability to specify that one part must break off before another does -Added “postrequisites”, other parts that must fall off if one part falls off -Allow multiple (up to 4) prerequisites for detaching a part. Keep up the good work!
Considering that car was only unveiled 5 days ago, that's pretty accurate. The back part of the sidepods look like they could do with a bit more work (the Ferrari seems to be much more streamlined back there, as could the carbon floor panel towards the rear wheels, which has three slits in it. The rear suspension arms also seem different to the car they unveiled in the press images.
Hi mate! I'm not an open wheelers fan, but I must say that I appreciate very much your work! you work and you do work very hard and fast! there is some one in this community that promises and promises from a long time and didn't give us anything yet! Keep it going
- You can lose your wings as in all our mods. - We will do everything with our skills ... and improved the change with time. Thank you, I continue with the lotus tonight Livestreaming via www.f1ligue.fr twitter - http://twitter.com/F1LIGUE
Excellent les gars, ça a de la gueule ! Bon courage pour la suite. Looks great ! Keep up the hard work.
Great work, is it just me or does this year's ferrrari front end look like the old williams walrus nose car... View attachment 6123
Hello As always your cars look amazing can't wait to give it a go. Will you be converting your tracks also ? Thanks Ruben
La McLaren MP428 Je vais la placée dans RF2 pour créé les Alpha et faire une bonne version Ingame de la Mclaren cette année. Je dois également reprendre toutes les voitures (TEXTURES) pour y ajouter les lignes de découpes des pièces de la coque et placer également les Rivets. Je fais ça en général quant tout est prêt dans le jeu histoire de définir les BUMP qu'une seule fois. - I also take all cars (TEXTURES) to add lines cut parts of the hull and also place the rivets. I do this in general as everything is ready in the game history to define BUMP once.