F1 2013 f1ligue

Discussion in 'Vehicles' started by f1ligue, Feb 3, 2013.

  1. Tiger

    Tiger Registered

    Joined:
    Oct 5, 2010
    Messages:
    237
    Likes Received:
    1
    and just to add a word, the physics we talk about have been under built for quite a long time, and nothing will add anything positive for work with 2012 physics...
    coz, the license for Marussia must be from the 2012's car.
    so, if it's needed to report physics which are outdated, it's absolutly useless.
    the physics that are been develloped and tested and improved will be far better.

    but, for now, let's concentrate on the shapes and textures...
    11 cars to build!
    give him a break ;)

    thanks ;)
     
  2. wgeuze

    wgeuze Registered

    Joined:
    Oct 1, 2012
    Messages:
    1,608
    Likes Received:
    63
    That's quite a bald statement you've made there ;)
     
  3. f1ligue

    f1ligue Registered

    Joined:
    Jan 10, 2012
    Messages:
    515
    Likes Received:
    4
    Nous sommes fière de vous présenter la toute première voiture sortie de 3DSMAX pour ce mod F1 2013 F1LIGUE.
    -
    We are proud to present the first car output for 3DSMAX 2013 F1 mod F1LIGUE.

    LA FERRARI F 138

    [​IMG]

    [​IMG]

    [​IMG]
    Il y aura quelques retouches sur les parties carbon afin de rendre visuellement plus jolie cet aspect de nos textures définitives.

    -

    There will be a few changes on the carbon parts to make it visually more attractive aspect of our final textures.
     
  4. driftlegende94

    driftlegende94 Registered

    Joined:
    Jan 10, 2012
    Messages:
    51
    Likes Received:
    1
    Wow nice and fast progress so far!

    Are you going to use the new functions in the game for the damage model?
    -Added ability to specify that one part must break off before another does
    -Added “postrequisites”, other parts that must fall off if one part falls off
    -Allow multiple (up to 4) prerequisites for detaching a part.

    Keep up the good work!
     
  5. Twista

    Twista Registered

    Joined:
    Apr 1, 2012
    Messages:
    375
    Likes Received:
    6
    Considering that car was only unveiled 5 days ago, that's pretty accurate. The back part of the sidepods look like they could do with a bit more work (the Ferrari seems to be much more streamlined back there, as could the carbon floor panel towards the rear wheels, which has three slits in it. The rear suspension arms also seem different to the car they unveiled in the press images.
     
  6. GTClub_wajdi

    GTClub_wajdi Registered

    Joined:
    Feb 28, 2012
    Messages:
    3,238
    Likes Received:
    572
    Hi mate! I'm not an open wheelers fan, but I must say that I appreciate very much your work! you work and you do work very hard and fast! there is some one in this community that promises and promises from a long time and didn't give us anything yet!
    Keep it going:)
     
  7. f1ligue

    f1ligue Registered

    Joined:
    Jan 10, 2012
    Messages:
    515
    Likes Received:
    4
    - You can lose your wings as in all our mods.
    - We will do everything with our skills ... and improved the change with time.

    Thank you,
    I continue with the lotus tonight
    Livestreaming via www.f1ligue.fr
    twitter - http://twitter.com/F1LIGUE
     
  8. Mydriaz

    Mydriaz Registered

    Joined:
    Jan 16, 2012
    Messages:
    968
    Likes Received:
    47
    Excellent les gars, ça a de la gueule !
    Bon courage pour la suite.

    Looks great !
    Keep up the hard work.
     
    Last edited by a moderator: Feb 10, 2013
  9. f1ligue

    f1ligue Registered

    Joined:
    Jan 10, 2012
    Messages:
    515
    Likes Received:
    4
    LOTUS E21 complète
    [​IMG]

    [​IMG]

    [​IMG]
     
  10. GTClub_wajdi

    GTClub_wajdi Registered

    Joined:
    Feb 28, 2012
    Messages:
    3,238
    Likes Received:
    572
    :cool: whats about cockpits?
     
  11. Magzire

    Magzire Registered

    Joined:
    Mar 26, 2012
    Messages:
    493
    Likes Received:
    1
    O M F G.. What a masterpiece!!
     
  12. f1ligue

    f1ligue Registered

    Joined:
    Jan 10, 2012
    Messages:
    515
    Likes Received:
    4
    I will give you pictures of the cockpit today or tomorrow
     
  13. Adrianstealth

    Adrianstealth Registered

    Joined:
    May 28, 2012
    Messages:
    4,578
    Likes Received:
    1,071
    This is tarting to look really interesting,

    Keep up the good work !
     
  14. elbo

    elbo Registered

    Joined:
    Feb 19, 2012
    Messages:
    625
    Likes Received:
    182
    Great work,
    is it just me or does this year's ferrrari front end look like the old williams walrus nose car... View attachment 6123
     
  15. Raggnator

    Raggnator Registered

    Joined:
    Jul 23, 2012
    Messages:
    50
    Likes Received:
    1
    Very good and amazing job.
     
  16. Criton

    Criton Registered

    Joined:
    Feb 9, 2013
    Messages:
    4
    Likes Received:
    0
    That Lotus looks amazing. Would be great to drive that around :)
     
  17. f1ligue

    f1ligue Registered

    Joined:
    Jan 10, 2012
    Messages:
    515
    Likes Received:
    4
    La Mclaren MP428
    [​IMG]
     
  18. Ruben Miranda

    Ruben Miranda Registered

    Joined:
    Dec 18, 2010
    Messages:
    248
    Likes Received:
    10
    Hello
    As always your cars look amazing can't wait to give it a go.
    Will you be converting your tracks also ?

    Thanks
    Ruben
     
  19. f1ligue

    f1ligue Registered

    Joined:
    Jan 10, 2012
    Messages:
    515
    Likes Received:
    4
    I never converted track .....
    I would try when I finish the mod f1 2013
     
  20. f1ligue

    f1ligue Registered

    Joined:
    Jan 10, 2012
    Messages:
    515
    Likes Received:
    4
    La McLaren MP428
    [​IMG]

    [​IMG]

    [​IMG]

    Je vais la placée dans RF2 pour créé les Alpha et faire une bonne version Ingame de la Mclaren cette année.

    Je dois également reprendre toutes les voitures (TEXTURES) pour y ajouter les lignes de découpes des pièces de la coque et placer également les Rivets.
    Je fais ça en général quant tout est prêt dans le jeu histoire de définir les BUMP qu'une seule fois.

    -

    I also take all cars (TEXTURES) to add lines cut parts of the hull and also place the rivets.
    I do this in general as everything is ready in the game history to define BUMP once.
     

Share This Page