Hi All, Over the last few weeks i have been working on converting the 2001 mod from Rfactor made by RMT/WCP. I have done this as a learning exercise. I have seen many guides on converting content and thought id give it a go. This has started off as personal use, but i do have permission from the author. However i do not know at this stage whether i want to release or continue privately. I am not a 3d modeler or skinner but have a basic understanding of how things are put together. Currently, this is a WIP i have changed most car body shaders to RF2 standards, but still some way to go in tidying up. I have added heat haze from some common mods use in RF2, ill have to source permission for those if needed? I have also converted physics from F1 challenges 2001 season and used http://meetme.bplaced.net/rF2_onlineTools/ to convert physics across with some minor adjustments needed to get them working correctly to my knowledge. I do not know the limitations of using them, but the results seem plausible and enjoyable. there are a few values that probably needed adding in and tweaking and some i have. but open for any feedback. I have also used the 2012 CPM tires from the marussia and scaled wear and grip slightly to try reflect 2001 times. Still a bit of work needed to get other compounds working. i will continue to work on this and see if i can tidy as much up as possible. WCP done a great Job on this mod so i thought id would be nice to see some form of it in RF2. Cheers.