You're testing the Forti - you have first-hand experienceI'll test the Williams, you can fight over the rest![]()
If all the cars have equal performance in the league then you'll be fine. They handle like the Williams.i will be doing a championship series with this mod in a portuguese community... if you need some feedback i can help you...
however i will be driving a Minardi or a Forti (Last call for the championship ...)
Hope can battle with the guys up front!! Cheers
Wouldn't it be amazing though, to say finish 12th out of 16 running in a Forti?! Imagine the joy!I would find it odd if a league made some people race in the top cars and some race in a Forti.
Had a really nice time with this series this weekend. So nice to see that grid from the past, and thanks for creating realistic balance (Minardi in a back)
I am not sure if it is track problem or vehicle authoring issue, also don't even remember if there was pit speed limiter in 96 or speed limit in pit lane, but I noticed speed limiter does nothing (McLaren).
this is one of the most fun mods out here and good for your health. One of the few mods i cannot smoke and drive at same timeHad a really nice time with this series this weekend. So nice to see that grid from the past, and thanks for creating realistic balance (Minardi in a back)
I am not sure if it is track problem or vehicle authoring issue, also don't even remember if there was pit speed limiter in 96 or speed limit in pit lane, but I noticed speed limiter does nothing (McLaren).
Indeed, no beer drinking and driving as well. One of my favorite series in rF2this is one of the most fun mods out here and good for your health. One of the few mods i cannot smoke and drive at same time![]()
Huge thanks for the update. Any plans to make cars lose front wing on collision?
This is all great news. Just curious, do you know if limiter existed in 1996 F1 in real life?More sensitive damage is coming in the next update. Front wings always came off, but the setting was way too high so you had to crash at like full speed for it to come off. Now 60km/h is enough to take it off, so be careful and try not to rear end anyone.
Also the McLaren speed limiter problem was never a problem as the limiter works fine for me. So it must've been the track you were using at the time. The 1988 tracks don't have speed limits so the limiter does nothing there, for example.
Any other suggestions before I compile it all?
This is all great news. Just curious, do you know if limiter existed in 1996 F1 in real life?
With damage sensitivity adjusted I might get stuck in this series for goodDo wheels fall off too? Also, does wing lost affect front downforce?
The only ask I would personally have, to add Visor to this series. But I don't know if anyone managed to get Visor properly working in VR. I am under impression that GP3 series has made progress there, but this is just from reading the thread.
Edit: if you haven't done so in last update, please consider creating unique class name for your vehicles as I explained in https://forum.studio-397.com/index.php?threads/f1-1996-mod-by-slide.59028/page-2#post-931961
Once again, huge thanks for evolving this series.