Extremely Dangerous Unexpected Behavior in rF2

Discussion in 'General Discussion' started by prceurope, Jun 2, 2021.

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  1. Elcid43

    Elcid43 Registered

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    Hadn't played the game in months because of sound issues and decided to fire it up again last night, and BAM happened to me again.

    I have to say, this is a dangerous problem that I don't experience with any other game. As much as I love this game (did need a break from it because of aggravations) but if something like this isn't a PRIORITY for Studio 397 then sadly I don't have much hope for this title anymore.

    I am just a casual/fun user which probably make up a large percentage of whatever base there is for RF2. If things like this aren't being taken care of then how do you expect things to grow?

    When I see what has been done with AC by, for all intents and purposes, 2 guys it amazes me that progress on issues/complaints that have lagged on RF2 for years. Sad
     
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  2. SuperMonaco_GP

    SuperMonaco_GP Registered

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    I totally agree but hey, rejoice! they added rain drops on the windshield!
    at every roadmap I am left wondering if s397 is trolling us all.
     
    Last edited: Oct 1, 2021
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  3. Jason PLAdoh

    Jason PLAdoh Registered

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    BUMP!
     
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  4. R Soul

    R Soul Registered

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    Bump.

    Is this still a thing?
     
  5. Elcid43

    Elcid43 Registered

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    Happened to me again a couple days ago, trying to get into the habit of hitting estop while not in game
     
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  6. Jason PLAdoh

    Jason PLAdoh Registered

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    Fixed it Yet?

    BUMP
     
  7. Ricknau

    Ricknau Registered

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    This may already have been suggested somewhere in this thread. I don't want to read all 120 replies.

    What I've trained myself to do is, instead of clicking "restart race" I click "return to monitor". Then click the button at the top left with the little shield symbol (or whatever it is). From there click "restart race". The wheel never yanks with this method.

    Not to say the developers shouldn't fix the problem of restarting a race from the instant screen that pops up after escaping.
     
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  8. SuperMonaco_GP

    SuperMonaco_GP Registered

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    do you really expect that issues brought up on this forum get fixed by s397 devs?
    you must be new
     
  9. Elcid43

    Elcid43 Registered

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    Wait until the wrong person breaks a wrist or finger....
     
  10. Jason PLAdoh

    Jason PLAdoh Registered

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    @SuperMonaco_GP (Sega Master System?),

    Not New, Just Eternally Hopeful, That with enough nudges, The Devs will fix this, and I can Start Playing this game again, on Hardware that is the Future.

    J
     
  11. SuperMonaco_GP

    SuperMonaco_GP Registered

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    yep :) when I was 6 in 1991 for me it was THE best game ever
    anyway, yes I'm on dd too - sc2 - and I know it is a big issue indeed, I just don't have much hope anymore on rF2 team problem solving skills.
     
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  12. Jason PLAdoh

    Jason PLAdoh Registered

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    Lost many hours on that game, never imagined we would have what we have now.
     
  13. jepeto

    jepeto Registered

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    Ayrton Senna was extremely dangereuse but hé had Gérard ducarouge to canalyze his storm
     
  14. Nieubermesch

    Nieubermesch Registered

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    Bang on :D:D:D:D
     
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  15. John R Denman

    John R Denman Registered

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    Pardon me for finding this amusing.
    Over 30+ years of real world racing, I've signed at least a couple hundred race entry forms. Every entry form had a liability disclaimer to indemnify the Organizer. Indeed there are genuine risks taken by contestants.

    This type of warning is not and never will be a liability issue for S397 in America or any other civil country. It could (and should) be with the component of risk. The sim isn't breaking wrists, the motion device is.

    Granted, most people really can't imagine the force of say 18 foot-lbs of torque, let alone know the business end of a torque wrench.

    This young geezer just gets a chuckle from the dialogue......
     
  16. Elcid43

    Elcid43 Registered

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    It is a known bug that can hurt someone, what is to chuckle about? I completely agree that there is risk involved with anything and people should take responsibility for their actions. That being said, this is the only game that I have seen that this happens in. Let's say you are new to the game and have no idea about this issue and get caught out, too bad eh?

    If a potentially harmful BUG such as this isn't a priority either they do not care or have no idea how to fix it, neither answer is good.
     
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  17. John R Denman

    John R Denman Registered

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    Ergo, rFactor2 is a Race Simulator based on realistic physics. None of the other commercially available games can make that claim and are just that - games.

    On a Race Simulator you follow the instructions on setting up controls.
    Every time you add a new control.

    Control interfaces are defined by the platform. Its the responsibility of the Control Device Provider to conform to the interface standards defined by the Platform Provider. It ain't the other way-round.

    At what point does the user take any form of responsibility?

    I'm not saying it would not be prudent for S397 to provide a warning.

    What I am saying is when you build a cockpit with motion equipment that poses potential health risk its something to think hard about before jumping in the seat and mashing the gas.

    I can just imagine some of the rF2 folks getting a chance to climb into a real Porsche 930 for a couple laps of Road Atlanta. Wouldn't even get off the pit road before clobbering the wall.
     
  18. Elcid43

    Elcid43 Registered

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    So if you bought some brakes for your race car and there was a known issue with them (unbeknownst to you) that the company didn't fix and something happened , shame on you because racing is dangerous?

    Do you realize that this happens not while you are doing something stupid but by just restarting a race?

    It seems because you are a "real" racer (I raced karts for years myself) and actually put yourself into a real racecar with far greater consequences that this isn't a big deal but it is because it is needless.

    This is an issue that should be rectified before someone gets hurt. It is a known issue with this game (it is a game) and to not do something about it is negligent. I LOVE RF2 but no other game I play does something like this, it is completely unexpected behavior for doing something very mundane that MANY people will do. It's not like turning up the FFB to 22nm and crashing into a wall and getting mad because you didn't let go of the wheel and got hurt.

    Again, RF2 is second to none in my eyes and I will continue to play it but the devs seem to have a notorious reputation for not fixing long standing bugs.

    I find this particular one to be unacceptable.
     
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  19. SuperMonaco_GP

    SuperMonaco_GP Registered

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    Do you own a direct drive wheel? I guess you didn't understand the point of the whole thread. it has nothing to do with motion systems.
     
  20. Jason PLAdoh

    Jason PLAdoh Registered

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    @ John R Denman,

    Ancient Proverb: "Better to let People Assume You're an Idiot, than to Speak and Confirm their Suspicions."

    This "Game" Produces and Sends completely random Full Power Signal spike's to DD wheels, It is akin to Hitting the armco barrier at full speed and keeping your hands on the wheel.

    The Developer's should remove the option of DD wheels until they can Address the issue.

    J
     
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