Dear developers, I love this game/sim. I recently bought a HP Reverb G2 and I have to say this makes rF2 the most addictive and immersive gaming experience I have had so far in 30 years of gaming. There is a very dangerous bug/UX oversight: When doing a Fast Rolling Start or restarting a race from the UI, immediately my DD wheel violently snaps into a position determined by the game. There is no warning and the movement is as violent as hitting a sausage kerb at high speed at full steering lock. I have a Simucube 2 Pro with 26Nm of torque. Yesterday was the first time I restarted a race and the first time I did a Fast Rolling start instead of the full manual formation lap. The wheel snapping nearly resulted in the dislocation of my thumb. In VR, this is even more dangerous as there is no prior warning, and no prior understanding that the in-game wheel is not matched up with the physical wheel. This snapping can also cause an overload of the wheel, resulting in it producing a fault and requiring a reset. It's an extremely dangerous UX oversight on your part and you must fix this asap before this happens to a lawyer with a lot of free time. Add a warning Require the player to move their wheel back into a neutral position before rF2 triggers the FFB. During initial setup, give players more options to tone down the harsh FFB of sausage kerbs, collisions and other movements that cause max torque spikes. Thank you!