Similar to the recent McLaren/Bentley issue this *may* be related to PBR somehow. This was reported on Discord by a Community Member so I followed it up and was able to reproduce on two separate PCs (main Rig & Laptop): - Files Verified - Shaders & CBASH Cleared - Default player.json - Latest GPU Drivers Steps to Reproduce: - Subscribe to Eve Historics - Load Track (Silverstone National) - Cockpit Textures appear corrupted in Player & AI Cars (see screenshots below) (The EVE F1/F3 are not affected)
Will check this when i get home. i tested these cars not long ago however and didnt have any issues that i saw. You Think this is a newer issue? Do you Think there is a differece forcing the FB (wings all around)? Cause i remember i did FB version with front and rear wings on the F2's and i saw no issues in cockpit. I will check all options when i get home.
Curious to see if there's a fix for this. It looks like a blueprint on the texture's place. Remember a few months ago (last time I drove a F2) this wasn't happening.