the circuit is not yet ready for the night session. Right now I'm doing lighting system for Orchard Lake, after I make lighting system for Essington. Babs
Good work, Babs! Only one suggestion. Track surface is too flat and therefore feels VERY slippery. If 3DSimEd not allow you to quickly add natural irregularities to whole track, i think you should add some bumbiness through tdf.
you're right, in fact I've already planned to change the TDF, but in this moment I'm working on Orchard Lake, as soon as I finished them, I will analyze Essington. I think for example that Orchard Lake as sensations to be perfect, I hope to do the same thing with Essington. Babs
================================================== === Update 1.03 ================================================== === BUG FIXES / OPTIMIZATIONS: ————————— Fixed problem with pop up object. Improved feeling of the track surface. New Link in First Post Babs
Hi, Thank you for this new version I found track more bumpy than in 1.02 version, like plenty of small bumps. I've made a few laps with skip barber national and my G25 vibrates slightly. I can still hear and feel the steering wheel making "clac-clac-clac" in particular in long straights when there is no force on wheels. May be track itself is really bumpy and in this case feeling is very nice.
Really enjoying this track. Just a question or two. I notice some of these converted tracks have very bright lime green foliage / grass when HDR is enabled. I can hardly notice which color lights are on in the pit exit as well. When disabling HDR all looks a bit more normal. Do people tend to have HDR on?. Do the converted textures need adjustment for HDR?
we say that this profile HDR, and the first one I edited, you can improve to your liking. In fact I take this opportunity to ask all who want to create profiles HDR for my tracks, so to be included in another update. Babs
Thanks for this great conversion. Only one remark if I may... The windmill before the last part is well made, vanes and all, only they are turning the wrong way. They should always turn counterclockwise. As I mentioned, the vanes are set properly only they should turn the other way. If my remark raises some doubt, I can reassure you I should know by now, living in the Netherlands I see 2 different windmills every time I look out the window. Main thing is: it's a very good track, well done.
Thank you for your attentive observation. I'll see what I can do in the next update, which will release however, when gold. Babs
Hi Babs, I take this opportunity and attach a hdr profile i have made for Essington. This profile should work for the track like it is now. Download Essington 1.03 HDR profile: View attachment EssingtonHDR.zip I also made a second one with an edited gdb-file. I changed the geo location for Essington (now the track is located in Great Britain), the date of the race (year is 2011, gives you a nice full moon at night) and headlights are required at night (AI uses headlights). Download Essington HDR + GDB: View attachment EssingtonHDRandGDB.zip Hope you like it. Feel free to use it in the next version of the track. Old profile New profile
mm.. that's how I would prefer the overall daylight-lighting range to be when in cockpit view in a tintop - thanks for taking the trouble to put up the screenshots as well, it's a very good comparison
Thank you so much Tosch, perfect job, I sure include in the next version. If you have wants, you can do even better Orchardlake. I would be very thankful Babs