[REL] ENSO CLM P1/01 ByKolles LMP1

Nick9320

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ENSO CLM P1/01
by Advanced Simulation

Release date: 30th September 2021
Current version: 1.84

Ingame: Nick9320
3d: jdaniel_92, Nick9320
Physics: Andrea Terzi, Tom Dillmann
Liveries: jdaniel_92, Carlos Frau, Promix, Kesk, Nick9320
Textures: jdaniel_92, Nick9320
Sounds: URD, Promix, Nick9320

Steam Workshop item: https://steamcommunity.com/sharedfiles/filedetails/?id=2615221052

Many thanks to:
  • Tom Dillmann for support during the development process, testing the car and many provided tech data
  • ByKolles Racing for support our project and technical data
  • Our Factory Driver tier drivers and testers which provide us lots of feedback about the physics package: Rory MacDuff, Pedro Ramada, Xudong Zhang
  • My team who made a lot of job to release this car in best possible shape: Andrea Terzi, Promix, Carlos Frau, Kesk
ASRC Discord Server: https://discord.gg/9M8wfa3gwP
Our community: https://www.facebook.com/groups/advancedsimulation
Our page: https://www.facebook.com/advancedsimulation
Our Patreon: https://www.patreon.com/advancedsimulation
Our PayPal: https://paypal.me/nick9320
Our Discord server: https://discord.gg/NzZCEFx
Our Instagram: https://www.instagram.com/advancedsimulation/
Our Youtube: https://www.youtube.com/channel/UCm8kuiv5JKoRpDjjwpSgnpw

Creators resources!

Screenshots:
 
Last edited:
In the screenshots, the wheels are very much recessed into the wheel arches. This is a bug, fix it before release. The second screenshot demonstrates this problem very clearly.
 
In the screenshots, the wheels are very much recessed into the wheel arches. This is a bug, fix it before release. The second screenshot demonstrates this problem very clearly.
This photo appears to show the tires are recessed inside the bodywork. (just like the sim car)
1920px-Team_Bykolles_-_CLM_P1-01_AER_-4_%2818839818816%29.jpg
 
In the screenshots, the wheels are very much recessed into the wheel arches. This is a bug, fix it before release. The second screenshot demonstrates this problem very clearly.
Probably yes, we will minimize that effect in release build
 
Many thanks to all involved in this project. :)

It is an absolute masterpiece what was delivered here and does not need to hide in any case, in terms of attention to detail, behind the vehicles that were published by Studio 397.
I hope that there will be more cars from in this quality.

Many many thanks for this masterpiece ! ! ! ;)
 
Many thanks to all involved in this project. :)

It is an absolute masterpiece what was delivered here and does not need to hide in any case, in terms of attention to detail, behind the vehicles that were published by Studio 397.
I hope that there will be more cars from in this quality.

Many many thanks for this masterpiece ! ! ! ;)
And really fun to drive!
Thanks to all involved!
 
Incredible work guys thank you!

Something that may be useful for ease of use is, in hdv controls, set the steering force nominal to around 35-40nm, and that will mean people don't need to use the ffb multiplier, regardless of what wheel they use.
 
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