Discussion in 'Vehicles' started by UnitedRacingDesign, May 4, 2015.
Gearbox goes on me, sorry for that. Hopefully we can update it ASAP, simply mixed up files.
Great job on the Shiro. It is certainly a great addition to an already excellent mod!
You absolutely nailed the headlights for this car. Finally adequate power to race at dusk.
The blue flames when downshifting are the icing on the cake
any hints on getting the rear rotating feeling? I've tried adding a heap of caster but it doesn't stop it ?? Its like its got way over sensitive 4 wheel steering.
you mean on aura, darche like more feeling of power on rear tires? We are updating the physics overall there and we will do better default setup there.
I think the Shiro has no reflections if you set car detail to less than Max
They work fine here.
Not getting mail.
That doesnt help me at all to solve it
Again, who doesnt get an email - email@example.com and if you use different email than on purchase i need infos of purchase to resend download links
Sure, my bad
You mean that lift-off overstear? Increasing diff-lock on coast side (above 50%), and maybe more pre-load should help here.
EDIT: Almost forgot, thank's URD !
Got it, thanks.
The Shiro make so much fun! I can't stop driving. Big thx URD Team.
Welcome, physics work and thanks goes to Mrslfrsl and his friends on beta testing
Anybody got dirt on the car overall?
Yes and i like it. It doesn't take 30mins tho. The first dirt spots are showing after 2 laps of vln lemans. Would be nice if some rubber dots would show up on window as well but i dunno if that would be possible
ok, that is fast. I might add more of it like on windows to yes. Want to see how this one works sofar.
Gonna give it a longer run tonight. And report
Is the dirt build up tied into the session time scale settings? If not maybe it should be?
After 1 hr racing
I have had some success getting the steering wheel rev lights to work. There are two sets of rev lights which I think causes a conflict. I deleted a line from the .gen file and now my SW LCD rev lights work fully lit up.
The line is below Instance Cockpit
MeshFile=SGT_PX1_cpit_HD_leds.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowCaster=False Reflect=True
This removes the upper rev lights and restores the steering wheel rev lights.
Thanks for the update, very nice cars!
Just one thing: If I remember well, in real life "Shiro" car stinks with its atrocious performance. I tested a 8 hours race yesterday and Shiro wins the race in front of Auras and Darches PX-1s. I think Shiro should be slower?
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