brownninja97
Registered
oh mein gott. does that mean its close to release then? I'm starting to get the shakes, too much hype.
oh mein gott. does that mean its close to release then? I'm starting to get the shakes, too much hype.
I have been trying for the last 2 days to get a custom skin working on the PX2 car without any luck... The thing stays completly blue! with an (slightly) older version of the PX2 car, they actually had a black, carbon looking skin on the #46 and a white skin on the #47 and the custom skin works fine on there (well, i cant get the rear wing, banner and rims to show). Am i missing something, or is there a (slight) bug in the latest version of the PX2?
Any chance we'll get the sounds that are in AC for rF2 any time soon?
Any chance we'll get the sounds that are in AC for rF2 any time soon?


Thanks brownninja97 and Chris Lesperance for your suggestions, so far, no luck however.
Chris, I downloaded the skin you linked to (I love it, btw.) and I hope these 2 pictures show what my problem actually is :
This first screenshot is with an older version of the RPX2, V0.83. Look at the side pods/numberplate (and I don't think the rear wing is quite right too) :
This is a screenshot of (what is, to my knowledge) the latest version of the RPX2, V0.84 (it just wont show!) :
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Yeah everything looks correct on my side, last time I looked. It very much appears to be a different model some how
One question for you Aless, on that RPX, it is VERY difficult to align the "*extra3.dds" to what is on the base livery. I know it would be hard for the cars that are all ready mapped, but for future cars, would it be possible to not have as many parts that are angled? It was very difficult to make liveries not only align vertically and horizontally, but also throw in the angle. There was also a few parts that were scaled differently compared to it's opposite side (the big honking fin was one that came to mind), so a simple copy and paste of the decals required extra scaling and playing around to try and get right.
Hopefully the Darche, is a little nicer to paint (I have lots of liveries floating through my head LOL!). I haven't tried painting the Aura yet as I don't think there is a template out there for it.

Aura sounds are in allready. Have to remind now Fonsi to get the rpx sounds into rf2. Darche sounds are beeing worked on now.
Some quick screens of Darche ingame.
Question: will the Darche have a driver and LEDs and such when it is eleased, or will it be like the aura currently is?
BTW, GREAT looking car, that's some Forza Motorsport 3 looking stuff right there. And Forza 3 looked freaking REAL.
Oh one more thing: It's "Darsche" now? Though it was "Darche" lol