[WIP] EnduranceRacingX PX by URD Pre-order with beta access available!

Alless, is it possible to remove the tailpipe flame from the Aura? A diesel doesn't ignite any fuel driven flame at any point.

Further, I have also mentioned the headlight earlier, which isn't lit in a uniform pattern. And there also seems to be a graphical problem with the discs, that doesn't turn around nor can the glowing discs be seen, because the outer disc (or whatever it is) is in front.

Other than that, great work and lovely cars!

Cheers
 
Alless, is it possible to remove the tailpipe flame from the Aura? A diesel doesn't ignite any fuel driven flame at any point.

Further, I have also mentioned the headlight earlier, which isn't lit in a uniform pattern. And there also seems to be a graphical problem with the discs, that doesn't turn around nor can the glowing discs be seen, because the outer disc (or whatever it is) is in front.

Other than that, great work and lovely cars!

Cheers

the diesal things makes sense, the headlights are randomised like the real car.
 
Alless, is it possible to remove the tailpipe flame from the Aura? A diesel doesn't ignite any fuel driven flame at any point.

Further, I have also mentioned the headlight earlier, which isn't lit in a uniform pattern. And there also seems to be a graphical problem with the discs, that doesn't turn around nor can the glowing discs be seen, because the outer disc (or whatever it is) is in front.

Other than that, great work and lovely cars!

Cheers

flame yes, lights are like on real ones actually.
 
is there any estimation as to when the next update is coming?

Wanted to have it this week but our sound guys are slightly lost with rf2...Our sound guy Davide from before is to busy with his own new job so we have new guys-Fonsecker and NeverKrash. Both produce sounds only for AC so they are adjusting themself now to rf2. I want to have sounds in next update as they are important. In mean time im working on Darche PX1.
 
Having driven the Aura, I feel there is too much wondering of the tires. It is more akin to a drift car than a precise driving machine. There is some reasonable turn-in bite but there is wobbling especially the rear.
 
Wanted to have it this week but our sound guys are slightly lost with rf2...Our sound guy Davide from before is to busy with his own new job so we have new guys-Fonsecker and NeverKrash. Both produce sounds only for AC so they are adjusting themself now to rf2. I want to have sounds in next update as they are important. In mean time im working on Darche PX1.

hopefully we are fine then, Neverkrash and Fonsecker have both created outstanding sounds, i just hope they can replicate their feats in rfactor 2
 
Having driven the Aura, I feel there is too much wondering of the tires. It is more akin to a drift car than a precise driving machine. There is some reasonable turn-in bite but there is wobbling especially the rear.

We are still testing new tires but you can get the Aura really good around. Yet you have to use TC and if you dont, than i cant help you actually around that. Those cars are made to be run with TC no other way.
 
It is more akin to a drift car than a precise driving machine

I like the Aura as is, that doesn't mean that you are wrong, in my view the car is far from being a drift car, drivable without TC, rear end steps out only when you push it to much.

Cheers.
 
I like the Aura as is, that doesn't mean that you are wrong, in my view the car is far from being a drift car, drivable without TC, rear end steps out only when you push it to much.

Cheers.
Even with tc in real life, the cars seem to be a handful when pushed hard. Btw this weekend is the race in Fuji.

Sent from my SM-G900F using Tapatalk
 
C PX small update-new tires and Aura LCD fix was just released.
Who didnt receive email yet wait for some time, it can take.
And we have included small gift(Formula Lights 2015 road/oval), will be send out to other AC customers to.
For rF2 customers, there will be same gift or different one. Will be decided in upcoming days.
Liveries done by Sims & Skins : Koda Factory
 
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