[REL] EnduranceRacingX EGT by URD Update V2 July 2016!

Discussion in 'Vehicles' started by UnitedRacingDesign, Apr 4, 2013.

  1. cubbi

    cubbi Registered

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    I have to say I was pretty skeptic when I read about the braking problems with the BMW...

    But I just had to buy it when I saw the Viper :D Great Job! Now I cannot wait for the mail to arrive xD

    Edit: And the mail just arrived - so no sleep tonight :D
     
    Last edited by a moderator: Nov 1, 2013
  2. Andregee

    Andregee Registered

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    Is there a way to give the AI cars specific Setups. I want to drive the amazing Mod at Le mans, but the cars AI is to slow on the straight.
     
  3. MaD_King

    MaD_King Registered

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    Wrong thread, sorry.
     
  4. ethone

    ethone Registered

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    We will have to wait for Ales to repackage the mod. Or everyone would have to repackage it on their own. Or we wait for ISI to implement a solution that does not require repackaging. Whichever comes first/you'd like to do. ;)
    Ales knows what to do and I suspect the next version will have car specific setups for the AI for Le Mans.
     
  5. Andregee

    Andregee Registered

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    I don´t know how to repackage the mod:D. So i have to wait like all the other guys. It would be perfect if the ai would be able to adapt the gear ratio on their own. Thank you for your statement.
     
  6. UnitedRacingDesign

    UnitedRacingDesign Registered

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    I will add AI setups to the car but aparently there is an issues that one setups is beeing loaded to all cars, might be a problem with cars having diferent rations but will add it and we can test that more.
     
  7. Kevin Karas

    Kevin Karas Registered

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    @Ales Was it already mentioned that the Porsche could be a bit underpowered? Its my favourite car but I have no chance against Viper and Co. on the straights of LeMans or Nordschleife. I only can hardly make speeds max. 275km/h (wings and gears adjusted, 265 on Nordschleife), where the Viper e.g. does s.th. around mid 290s. Well thats a difference of 20km/h. I have the feeling that the car looses a lot power against the others when passing the 230-240 mark.
     
  8. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Yup :)
     
  9. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Corvette C6.r ZR1 2012/13 templates added to our website under downloads.
     
  10. Kevin Karas

    Kevin Karas Registered

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    So it is set as it should be or will there be adjustments? :p
     
  11. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Will be adjusted.
     
  12. tjc

    tjc Registered

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    :cool:
     
  13. Andregee

    Andregee Registered

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    Thank you Ales.
     
  14. DEK

    DEK Registered

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    Is there a special way to trat the vette templates? How do i have to save the dds file. i have done it with paint + plug in. Works for all other skins, but not for the vette. i can choose my skin but it stays the yellow one.
     
  15. UnitedRacingDesign

    UnitedRacingDesign Registered

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    No not really, hmm. Maybe it doesnt want to load new texture up becase hmmm. Will check that and upload new version tomorow. I think i have an idea what is wrong. As i didnt include actually any skin it doesnt want to load new one. The one up right now is assigned as normal texture in materials but material does have right name.
     
  16. C3PO

    C3PO Registered

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    Great work as always - is it possible to be able to change brake bias and ARB in car?
     
  17. BanjoMaster

    BanjoMaster Registered

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    What's the update coming today? Are we onto cockpits now or are we still refining the exteriors and physics?
     
  18. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Tomorow and we are going to cockpits with new week. And the Ferruccio will be added into game somwhere in beetwen to fill the complete car list.
     
  19. TIG_green

    TIG_green Registered

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    If I'm satisfied with the cockpits then you'll probably get my money soon :D
     
  20. BanjoMaster

    BanjoMaster Registered

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    Aaah, I was hoping you were going to say that :D
     

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