[REL] EnduranceRacingX EGT by URD Update V2 July 2016!

Preview pics are missing, or is it just me? It seems, the dirt body shader isn`t dynamic, maybe it would be better to have the dirt shader as car upgrade? Just put it with the windshield dirt shader upgrade together...
 
Thanks team feels better ,need some serious testing on fuel mix feature ,good excuse for a few hrs in my seat
 
Preview pics are missing, or is it just me? It seems, the dirt body shader isn`t dynamic, maybe it would be better to have the dirt shader as car upgrade? Just put it with the windshield dirt shader upgrade together...

Not added right now and im not sure if we will go and rework every car with shaders/textures to add this on our older content. And i need to take a closer look of exactly how it works and what would be best way to implent it. Maybe in future with V3 update.
 
Thanks a lot Ales and all involved. All your work is certainly appreciated. Can't wait to take these out for a spin, might have to get out of work early.... I'm feeling a cold coming on [emoji16]
TK
 
Merci, Ales & URD gang. Excited to give it a go this evening. Thanks for all the complicated work, as evidenced in the update notes. Bravo.
 
Great update guys! Thank You!

Can somebody explain how engine mapping works and how to change it? (safety car, race, power)
 
Great update guys! Thank You!

Can somebody explain how engine mapping works and how to change it? (safety car, race, power)

Under settings/controls you can assign buttons for increment/decrement mixture which you can use in the car.
 
Great update. Physics are great. I hoped that the bayro would get a sound update. The inside sound is good but the outside sound isn't very similar to the real bayro z4. But anyway.....great mod. Thank you guys.

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