[REL] EnduranceRacingX EGT by URD Update V2 July 2016!

Discussion in 'Vehicles' started by UnitedRacingDesign, Apr 4, 2013.

  1. Miro

    Miro Registered

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    LOL!
     
  2. Tosch

    Tosch Registered

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    Great stuff Ales! :D
     
  3. Ronnie

    Ronnie Registered

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    Exactly. Don't know how to feel about what he said quoting me...
     
  4. Miro

    Miro Registered

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    I guess his intention was to quote Ales (in this case I very much agree then) but it ended up funny. :eek:
     
  5. sg333

    sg333 Registered

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    Note to self: Take nap before reading forum after work :p
     
  6. tjc

    tjc Registered

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    Haha... :D
     
  7. MarcG

    MarcG Registered

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    Ales, I don't mean to be picky but this issue was mentioned ages ago and you yourself responded too it IIRC. I do hope you wrote down all the little annoyances as I'd hate to see them forgotten in the next patch, any chance you could show us a Changelog? That way we could Check and make sure some things are not forgotten before you release the next version, thanks.
     
    Last edited by a moderator: Feb 19, 2015
  8. Andregee

    Andregee Registered

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    ok flatspots aren´t broken. Today everything is fine.
     
  9. UnitedRacingDesign

    UnitedRacingDesign Registered

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    -Shaders/materials update(that will fix the shinny windows/rims)
    -chassis flex
    -damage update
    -mirrors to be fixed, crossing finger i get this right
    -tire update
    -ferruccio rear wing paintable
    -lights update+flares

    anybody remind me if something else and i will add it right away to the list.
     
    Last edited by a moderator: Feb 19, 2015
  10. Guimengo

    Guimengo Guest

    This is just a cosmetic thing, but are you able to change the glove material so it resembles cloth instead of acrylic? Or are you just "prisoner" to the default rF2 model at the moment?
     
  11. WiZPER

    WiZPER Registered

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    The problem with DEBRIS not being repaired is for ISI to fix, or implement - only major parts such as bumpers, wings etc get replaced. At VEC, we've disabled all minor damage for the same reason: not to have 40 cars running around for 8 hours with missing hoods and stuff.
     
  12. McFlex

    McFlex Registered

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    Ferruccio Engine temp and the power/torque curve?!
     
  13. Guimengo

    Guimengo Guest

    Good point on engine temp, maybe the damage update Ales suggested will include far more stringent penalties to misbehaving with engine revs and cooling. It is possible to spend a few minutes redlining while standing still without penalty, or madly downshift and go into reverse without blowing things up.
     
  14. Juergen-BY

    Juergen-BY Registered

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    you answered this to yourself...

    :)
     
  15. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Im thinking of adding dirt to the car so they will look more worn out. Afterall they are endurance cars and that is their usuall look :)
     
  16. Tosch

    Tosch Registered

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    Dirt layer is a good addition. :)
    Have you changed the alpha of the inner windshield? The outside world is a bit to dark atm and it doesn't work well with overcast conditions and at night. Maybe you can make an option with different alphas, like the clean and dirty windshield.
     
  17. emha76

    emha76 Registered

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    Very good idea!
     
  18. MarcG

    MarcG Registered

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    -Opponent Volume way too low

    (Needs to be inline with ISI sound volume)

    Thanks Ales, might be worth rechecking this thread incase anymore popped through!
     
  19. tjc

    tjc Registered

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    Iirc there was/is a problem with the rims showing parts of curbs etc through them at certain angles...? I`ve not actually driven much this last while so not 100% sure this is still a problem but it certainly was...
     
  20. tjc

    tjc Registered

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    Yeh, I like this idea too but might be good to make it an optional thing so it can be on/off...?

    :)
     

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