DX11:issue(DynamicSuperResolution)

A.Driver

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Ryzen 1500x @ stock using power saving
Asus B350 Motherboard
16GB (8GB x 2) RAM 3200 @ 2666 DDR4 (NOT Qualified Vendor List)
GTX 970 FTW @ stock PCIe-3 x16
Monitor No.1 BENQ 24"Z 144Hz @ 100Hz 1920x1080
Monitor No.2 Viewsonic 19" @ 60Hz 1440x900 using Extended Desktop , BENQ Primary .
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rF2 OK @ 1920x1080 'Fullscreen' and 'Windowed' mode .

rF2 @ 2715x1527 using nVidia DSR factor x2 , the game screen fails to be contained within
the primary monitor during 'Fullscreen' mode and 'Windowed' mode results in Defaulting to
an un-editable 1920x1080 resolution .

Note: When I activated DSR and higher resolution , I set AA to zero .

Many thanks for the (future) updates !!!
 
Just for info , this issue is not resolved yet .
Thanks .

(EDIT)
Also, I tried running at a lower resolution than native on my primary monitor (@ 'Fullscreen' setting) and the game runs in a small window instead of being stretched to fill the screen.
 
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"10/5/2017 : Build ID : 1813052
- Full screen mode
- Gpu and Video VSYNC working in DX11

4thworld, Today at 7:01 PMReport "

Unfortunately , this update has NOT resolved this issue .
Thanks .
EDIT:
Skyrim CAN contain the game within the primary monitor when using a resolution larger than the native resolution , so it appears to be an issue caused by rF2 .
 
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After the latest update the game IS being contained within the primary monitor when running in 'Fullscreen' mode , but the UI fails to scale correctly (no biggy) .
However, when running the game in 'Windowed' mode the game still FAILS to be contained within the primary monitor , but the UI scales correctly .
The game looks great and runs great (no stutter , solid FPS etc.) , i'm not using PP for now . Many thanks!
 
I am also having issues with nVidia DSR on a single monitor (1080ti) and can no longer use it. I have tried both Windowed & Full screen mode. I either receive a black screen on startup in full screen mode or an oversized UI in windowed mode and then when I hit ALT+ENTER which can resize the UI and I receive the black screen again. I believe the custom 0,0 resolution in the config_dx11.ini maybe the cause of this therefore I tried the following.

WidescreenUI=1
WidescreenUIWidth=1920
WidescreenHUD=1
CustomVidRes=(3840, 2160)
MinimumVidRes=(1920, 1080)
MaximumVidRes=(3840, 2160)

This helped the UI horizontally however vertically is was overstretched. As i could still see the race tab i decided to see if my 4K DSR resolution was being used. I put 100% smoothness on in nVidia control panel to ensure it was easy to see if it was working as this should make the graphics very blured & soft. When entering a racing session there was still the stretching issue & it was messing with my FOV and no blurred picture which suggests to me it ignored the 4K DSR resolution.

This was not a problem prior to dx11.
 
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