dx11 beta - huge bumps at Silverstone

Discussion in 'Technical & Support' started by 2slow4u, May 4, 2017.

  1. 2slow4u

    2slow4u Registered

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    What's wrong? o_O

     
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  2. Jyyka Pihtari

    Jyyka Pihtari Registered

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    I've experienced the same. There are a couple of landmines now.
     
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  3. alpha-bravo

    alpha-bravo Registered

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  4. MarcG

    MarcG Member

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    I've noticed some strange FFB on the S/F straight as if the grid spots have bumps, also an odd one through Woodcote that was never there before (GP & International layouts)
     
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  5. hitm4k3r

    hitm4k3r Registered

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    Noticed the same issue when driving over the garage spots at Indy. The faster you drive the less apparent it gets, but when you go slow it is as if you are driving over some briks.
     
  6. Salajutsu

    Salajutsu Registered

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    Same here but less noticeable with the Nissan GT500 car.
    AI cars seems to hit these bumps much worse than players.
    I don't remember which cars but some have actually flipped on these bumps at Silverstone straights.
     
  7. MarcG

    MarcG Member

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    I've not noticed any AI suffering the same issue, I was thinking that maybe what with starting SteamVR first to make FFB work that perhaps there's a glitch with it.
     
  8. patchedupdemon

    patchedupdemon Registered

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    Yup that last corner one is a killer
     
  9. mike.m

    mike.m Registered

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    I've got spinned by that bump a few times, I checked in the replay and noticed that there's some painting over there that is well above the road surface. It seems that the grid spot paintings cause all these bumps on the straights...
     
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  10. 2slow4u

    2slow4u Registered

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    True, I'm getting it now also in Sepang...really odd...
     
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  11. Gonzas

    Gonzas Registered

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    And Portugal, and Atlanta....
     
  12. Christopher Elliott

    Christopher Elliott Administrator Staff Member

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    Make sure you clear your CBash, this issue should now be fixed in the latest Open Beta update.
    1. Go to: rFactor2\UserData\Log\CBash
    2. Delete the contents of the CBash folder and reload the tracks.
     

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