edwardjamesgrey
Registered
I didn't have to in-install or change the name of any files either. downloaded it... it worked. Still got all my plugins enabled as well. Only one that doesn't work is Trackmap.
Holy shit, with those settings? What kind of magic is this![]()
That's exactly what I'm getting on my game.. Now I'm even more chuffed!I'd like to know what hardware is used to record this video.
My hardware is not bad but I can't run not even close smooth as that.
I envy you, my replays are totally screwed by stuttering. In any cases, High PP gave me very nice visuals better than Ultra when the bloom effect seems excessive.That's exactly what I'm getting on my game.. Now I'm even more chuffed!
Yep same hereI am getting this overdone lighting effect in the Renault Trophy at Silverstone with dx11 and ppe at medium settings:
View attachment 7049
Yep same herewith low of fps, i try to rollback and i dont have all the cars and tracks
. Now force to go again to dx11 maybe with more test i can get 60fps. Before this update i can max all in dx9, now dx11 even in medium and low i cant get 60fps on nvidia gtx 1060 6gbs.
I didnt see if you used multiview? I saw someone say you get more FPS if you turn it off. Problem is when its turned off you dont have the triple screen window anymore and you cant set monitor angle, bezel correction etc.Here I present the result of my testing. First of all my specs:
Intel i7 4790 @ 3.60GHz, 8 GB RAM
nVidia GTX970
According to the video configuration menu, DX11 Memory is 1024 MB, while DX9 4084MB
Settings used (except when noted in the tables):
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Track: Indianapolis 2014
Car: USF2000, cockpit view, low FOV
Weather set to scripted (light clouds)
Post-Effects are all Off!
Results:
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*Almost no clouds = while in DX9 and DX11 with shadows, you could see little clouds coming over the track, and light getting darker, with DX11 and no shadows, everything was bright blue, like the most perfect day ever. The car was slidier like this, perhaps because of the way the sun warmp up the track? I don't know, could be me... BUT after I while I decided to run with DAMPlugin on and found out that in those conditions the G Force combined values were at their lowest.
**Min and Max FPS always reached in the out lap.
***With DX11, FPS gets worse over time. When noted it was the most evident.
****When i switched Road Reflection from OFF to HIGH, I lost calibration of the Throttle and Brake pedals.
*****I noticed that the first time you boot up rFactor2, stuttering is worse. Gets better the second time around.
The results are not in chronological order, but I hope it's an easy way to spot differencies between DX11 and DX9. I did some back and forth between the two of them. This is what happened:
-DX11 to DX9, lost Indianapolis and couldn't put it back on the game from Steam Workshop. I had to download the track from the old website and put the file on Packages.
-DX9 to DX11, as others have said, had to download again 3GB of datas.
One final thing. After coming back to the main menu from the practice session, side monitors still showed my last frame on track. It stayed there even when loading back the session.
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cant find my screen shots, is the location changed?
found it , they go in bin64 folder
all that cheap look its gone with dx11View attachment 7053