Hi. With all the cars tested in any tracks, the ai have some hickups like when you have some lag online. Never seen that before dx11. Any idea? Others have see that? Have some stutters too but this thread is about strange «lag» problem with ia Thanks
I can confirm it, i have the same thing happening using DX11 with Silverstone + F.R.2014. They are jumping half a car forward-backward randomly.
I can't run the DX11 beta because of the framerate loss. NOLA with USF2000 is DX9 is about 130FPS; in DX11 it's less than 30. I find the comments about stutters interesting. When I was running F1 2016 (which is DX 11), the game ran fine except for stuttering and the occasional freeze for about a second. There were thousands of reports of this on the Codemasters forum and they said they were unable to reproduce it and walked away without ever addressing it. It makes me wonder.
I have this issue as well. Silverstone and USF2000. The ai randomly jump a little like if it would be a multiplayer lag.
I don't know if it's happening with all car or not. I only notice it if it's close to me or in front of me. It's totally random. With the same settings sometimes I can go several laps and sometimes it's happening immediately and sometimes it's happening with more than one car.