Driver animation error

Discussion in 'Car Modding' started by Frankalexandre, May 14, 2018.

  1. Frankalexandre

    Frankalexandre Registered

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    Did load the carsample max file and exported the anm file without touch it to see it working before tweak the animation, but i get this error. I am selecting only the driver model.

    Bone bip01 r toe1 could not be found in amim file GAME_STEER.ANM
     
  2. Nibiru

    Nibiru Registered

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  3. Frankalexandre

    Frankalexandre Registered

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  4. Nibiru

    Nibiru Registered

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    what driver sample are you using?
     
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  5. Coutie

    Coutie Moderator

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    You're exporting the biped? Did you select fix bone names? That probably doesn't matter but it's something to try.
     
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  6. Nibiru

    Nibiru Registered

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  7. Frankalexandre

    Frankalexandre Registered

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    I`m just loading the isi driver sample max file. selecting the driver model and exporting the animation to anm file. Tried export the driver with fix bone names. Moving anything like Nibiru tip also doesnt help. Thanks.
     
  8. Nibiru

    Nibiru Registered

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    Try the drivers I posted above. Im sure they are different to the one your using.
     
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  9. Frankalexandre

    Frankalexandre Registered

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    Thanks. Both your drivers works fine. The only problem is that i need the GT driver position and yours arent using a racing glove.

    Edit.....wow...there`s also a Corvette driver...will try that now.
     
  10. Frankalexandre

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    Corvette driver is also not using a racing gloves and is screwed up textures unfortunately. Will keep trying with ISI file. Thanks anyway.
     
  11. Nibiru

    Nibiru Registered

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    Did you try the race driver? He has gloves.
     
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  12. Frankalexandre

    Frankalexandre Registered

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    Argh...everything worked once but after another export i get Mesh GAME_DRIVER: Bone BIP01 L FINGER could not be found in anim file GAME_STEER.ANM
     
  13. Frankalexandre

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    Yes...he worked once, but now also give me a texture error. kkk...not my day:
    Error getting stats for texture GLOVES_FABRIC_TILEWEXTRACOPIE.BMPError loading texture GLOVES_FABRIC_TILEWCEXTRA COPIE for material WCEXTRAO.
     
  14. Frankalexandre

    Frankalexandre Registered

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    Fixed. There was a material problem on right glove for the driver.gmt. Fixed it with 3dsimed. Now everything works fine. Time to start moving things. Hope to get no more errors. Thank you very much.
     
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  15. Frankalexandre

    Frankalexandre Registered

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    How can i guide the new position for hands since my wheel is a formula wheel shape? Cant folow ISI doc because the wheel is not rounded.
     
  16. Coutie

    Coutie Moderator

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    You don't need to follow it to the letter, it's just a guide to help people who've never done it before. I would just animate your steering wheel instead of making a different object.
     
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  17. Frankalexandre

    Frankalexandre Registered

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    Coutie, sorry for all the rookie questions. I promisse to not bother anymore. How can i rotate the steering wheel in max like real life/game steering? When using the rotation tool in Max the column is also rotating, but not like the game steering wheel, so the positions dont match in game.
     
  18. Coutie

    Coutie Moderator

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    You would have to match up the pivot points.
     
  19. Frankalexandre

    Frankalexandre Registered

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    How i do it? :)
     
  20. Coutie

    Coutie Moderator

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    By editing the pivot point. You'll have to search for how to do that.
     

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