Disabling HDR in build 1080?

Discussion in 'Technical & Support' started by wittsend, Apr 17, 2016.

  1. Jaromir Bergmann

    Jaromir Bergmann Registered

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    there was some update to my DX9 right after upgrading rF2 build, got strange striped shadows ever since http://s32.postimg.org/h1wthq70l/bbbbbbbbbb.png not a big deal, but still: any idea how to fix it pls?
    PS: I have made no change to GPU driver/game display setting
    PPS: reinstalling game (lite build 1084) to a different folder did not help
    PPPS: have someone with the same problem managed to solve the shadows by reinstalling windows/DX9/GPUdriver?
     
    Last edited by a moderator: May 25, 2016
  2. Lazza

    Lazza Registered

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    I got the same thing in devmode, clearing shaders didn't help, haven't looked into it more yet. My main game is fine.
     
  3. Ho3n3r

    Ho3n3r Registered

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    Regarding the original topic: why was this removed from the graphics console? It wasn't bothering anybody, it was a useful setting to have and to switch on/off depending on mod or track.

    Now we have to search everywhere to find out how to turn HDR on/off, only to find that it's a setting in the config.ini which doesn't even slightly point to it being related to HDR/LDR.

    Please consider re-adding it into the graphics settings console.
     
  4. Marek Lesniak

    Marek Lesniak Car Team Staff Member

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    LDR is not supported and it does more bad than good. I would like to see the opposite to happen - get rid of it completly.
    People use LDR as some sort of a cheat for night racing (you see more with it enabled).
    If a car or track looks better in LDR than in HDR, then the proper solution for that is to make it look good in HDR.
     
  5. rogue22

    rogue22 Registered

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    Some people are still having flickering issues with HDR, the solution is to use LDR. I believe that's why its still usable. get massive flickering with the headlights on so I disable it for night racing with my AMD 7990. I haven't tried it with my nvidia 1080.

    We avoid night racing for the most part. Hopefully the next few updates will address it.
     

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