Let me get this out of the way, I've made about 20 or-so AIWs & only once before have I used the pit extension option... trying to create a pit extension was the last AIW I worked on because of this same issue that forced me to recreate the AIW ~30 times, then I just quit rFactor 2 all-together. So I'm not new to this, but I'm new to the pit extension which seems to have jack squat in terms of online documentation & I need it for classic tracks where the pitlane & garages are seperate.
Well I'm back at it and even more frustrated now... -_-
ANYWAYS, I follow the general procedure of creating an AIW... I did the pits, garages, grid & aux points first. Save & exit. Record mainline, then find corridors. Save & exit. Record pitline (the one that connects on both ends to the mainline (ie the pits), delete extra waypoints, connect branches, find corridors. Save & exit. Record pit extension (ie the garages that are separate from the pitline), connect the end of the extension to the mainline or pitline (depending on the track (ie Belgium 66 vs Brianza)) and find corridors. Save & exit.
Now if I send out AI after doing all of this, they go backwards up the pit extension, then turn around and crash because these are the 1968 EVE cars that turn in slow corners for shit. Please help, I'm so close to giving up again because it's not worth the frustration.
Well I'm back at it and even more frustrated now... -_-
ANYWAYS, I follow the general procedure of creating an AIW... I did the pits, garages, grid & aux points first. Save & exit. Record mainline, then find corridors. Save & exit. Record pitline (the one that connects on both ends to the mainline (ie the pits), delete extra waypoints, connect branches, find corridors. Save & exit. Record pit extension (ie the garages that are separate from the pitline), connect the end of the extension to the mainline or pitline (depending on the track (ie Belgium 66 vs Brianza)) and find corridors. Save & exit.
Now if I send out AI after doing all of this, they go backwards up the pit extension, then turn around and crash because these are the 1968 EVE cars that turn in slow corners for shit. Please help, I'm so close to giving up again because it's not worth the frustration.