The doppler effect is way over exaggerated when a car passes by a spectator camera. It just looks (sounds) wrong. There's a player.json setting which doesn't do anything. Which is a shame because the default is way too low. "Speed Of Sound":*****, "Speed Of Sound#":"340m/s at sea level, but lower numbers help exaggerate the Doppler effect", Please raise this hidden setting to 340-350m/s so that the cars don't sound so silly when they pass by. I hope this is easy enough.