initializing dedicated server ... and its off have a look at the trace, does anyone know a solution for this ? Except reinstall ? done: Steam file check delete *json, delete userfolder, reinstall VCredists ... It was running without problems the last month. What i have changed recently in OS is updated to the latest Nvidia Driver - and a new USB keyboard
I ran a trace file on my dedi server (Steam cmd) and it all looked the same as your trace (except your plugins) and the next line of my trace after your trace stops is: sound.cpp 1294: Entered Sound::Enter() I wonder if the sound/audio part of the nvidia driver might have something to do with the problem? That's all I can offer.
I would suspect the dynman, where i unfortunately don't know what is does exactly. Have you tried it with temporarly removing all non S397 plugins? And for what is the command +ui=WIN32 good for? In your log, the 64 bit exe gets loaded.
I was curious about that as well Bernd and in the CLI.txt (Support folder) there is this: +ui=<dedi_server_ui> Sets the desired dedicated server UI. Choices are NONE/CONSOLE/WIN32. (DS, unsupported)
Ui=win32 must be default, i just entered +trace=3 cmd in the steam startup field and click on dedicated Will try removing plugins and deactivate nvidia sound ... such fun ... looks at R3E dedicated edit1 i cannot deactivate the plugins in the UI(old). i click on off, off after restart ... restart ... plugins are activated edit2 ok, removed all plugins, server window is starting. WTF!?
ok, it seems like its the PodiumrFactor2Plugin64.dll, (thx @Bernd ) where did i get that ? eh ? Wait, maybe fanalabs ? But that was working too the last days When i delete the dll, server is starting
Good that you got it sorted. I was a bit suspect with all the plugins you had but I have only hosted with a server on my second pc and have never used the Launcher's host function, which I thought you were. The Podium plugin, I couldn't find anything about that. Fanatec Podium was all I could think of. Fanaleds, do you use that for your wheel? What is in the CustomPluginVariables.JSON now?
all the plugins ? 7 overall with 3 off (and launcher host, yes, just for a quick race) ooh ouh quick and RF2 server is an oxymoron i have used fanaleds a long time ago, can't even remember what that is. this is customplugin...(deleted some lines) Code: { "KnockoutQualifying.dll":{ " Enabled":0, }, "SimXperience_4_0_x64.dll":{ " Enabled":1 }, "StockCarRules.dll":{ " Enabled":0, }, "TrackIR_rF2_Plugin.dll":{ " Enabled":1 }, "rFactor2SharedMemoryMapPlugin64.dll":{ " Enabled":0, } } and this is UI - plus Damp. Think that needs some manual work not possible to change the status 0/1 in the UI for the plugins. Shouldnt it write into the custom*.json ?
Originally, Fanaleds plugin displays game telemetry on the led display of Fanatec wheels. It is used with more brands of hardware now, so they say here http://www.fanaleds.com/faq I haven't used it so you know more than me. Shared Memory was on. Just click on the plugin and this should happen And after restarting rF2 Shared Memory is now off. I noticed you have the SimXperience plugin also, what product of theirs are you using? I have it for Simvibe.
I use Simexperience for 2 cheap basshaker under seat and pedal. hm, shouldn't the shared memory plugin be on for simhub and crewchief ?
Yes, that is correct. From the Shared memory github page: Current known clients Crew Chief: https://github.com/mrbelowski/CrewChiefV4 SimHub: https://github.com/zegreatclan/AssettoCorsaTools/wiki rFactor 2 Log Analyzer: https://forum.studio-397.com/index....ffline-and-league-championship-manager.48117/ Sim Racing Studio tools: https://www.simracingstudio.com/download Second Monitor: https://github.com/Winzarten/SecondMonitor Realistic Gearshift: https://forum.studio-397.com/index.php?threads/realistic-gearshift-version-2.62996/ I imagine the shared memory plugin would only be needed with rFactor 2 Log Analyzer if you are using the telemetry feature or live timing.