SOLVED DDS Export Settings / Profile for NVIDEA Photoshop PlugIn

Discussion in 'Car Modding' started by MerlinC, Jan 7, 2015.

  1. MerlinC

    MerlinC Registered

    Joined:
    Nov 3, 2012
    Messages:
    282
    Likes Received:
    3
    We do have some issues with a skin done with Adobe Photoshop and exported with the DDS PlugIn as DTX5 DDS.

    View attachment 15413

    The skin is supposed to look like this - and most people do see the skin in Game as it is supposed

    View attachment 15414

    But in a live stream the VEC league is hosting the vehicle shows up very strange

    View attachment 15415

    I already checked whether different settings for "Oponent Detail" and/or "Texture Detail" make a difference - but that doesn't seem to be the case because I do get right graphics shown with both set to low as well (typically using full).

    Any advise is very much appreciated.

    P.S.: If ISI would consider providing the export profiles for the NVIDEA DDS plugin this would be really helpful IMO and would at least rule out one potential error.
     
    Last edited by a moderator: Jan 7, 2015
  2. Luc Van Camp

    Luc Van Camp Track Team Staff Member

    Joined:
    Oct 4, 2010
    Messages:
    1,030
    Likes Received:
    15
    Generate MIP maps (all)
     
  3. MerlinC

    MerlinC Registered

    Joined:
    Nov 3, 2012
    Messages:
    282
    Likes Received:
    3

    Thanks for your quick response. Based on your feedback I did google "nvidia dds settings rF2" - should have done that earlier, because the settings how to export a DDS from Photoshop are already documented.

    http://rfactor.net/web/rf2/custom-car-skins/
     
    Last edited by a moderator: Jan 8, 2015
  4. Some1

    Some1 Registered

    Joined:
    Aug 23, 2012
    Messages:
    176
    Likes Received:
    14
    Not quite on topic, but I found that The Compressonator by AMD is much better at compressing DDS and gives better results. Also, handy for batch compression.
     

Share This Page