[REL] DAMPlugin for rF2

Many thanks for this great plugin! Does anyone know if there is also a plugin available for rFactor 1? And if so, is there also like for rFactor 2 a channel for FFB output to see clipping?
 
Many thanks for this great plugin! Does anyone know if there is also a plugin available for rFactor 1? And if so, is there also like for rFactor 2 a channel for FFB output to see clipping?
Weird I didn’t get a notification for this post until now, we already discussed in private!

For anyone else: I do have an rF1 plugin, but logging the FFB isn’t a thing and isn’t useful (unless you’re a rare player using default FFB). But it logs steering arm force which can then be used to tune RealFeel.
 
Many thanks for this great plugin! Does anyone know if there is also a plugin available for rFactor 1? And if so, is there also like for rFactor 2 a channel for FFB output to see clipping?
I'm not sure about it working on rFactor1, I would guess no, but lazza can say it for sure.
There's a channel on rFactor2 called "FFB output" that shows exactly that. Goes from -100% to 100% so it's a good idea to use absolute values to check for clipping in either direction.
theres a video from Mordorsport Max that explains how to do it.

I also keep a workspace in my drive if you're interested in that. Last tab shows FFB, % oftime that it is clipping, and a track map highlighting the regions where it does.
https://drive.google.com/file/d/1I01AjBeAdM0ZvIFsdi5S6nQsixV8wuf-/view?usp=drive_link
 
I shared my rF1 plugin with Marco by pm; should I throw it on this forum? Didn’t really consider if there’s any demand for it, but with the isi forum gone it might be worthwhile…

(mine works with more recent i2pro versions, no conversion required)
 
For rF1, I have to use the standard version, the pro 1.1.6.0904 says: "This version of i2 only suppors Pro logging enabled files"

The data files from rF2 do work with the Pro version.
 
I shared my rF1 plugin with Marco by pm; should I throw it on this forum? Didn’t really consider if there’s any demand for it, but with the isi forum gone it might be worthwhile…

(mine works with more recent i2pro versions, no conversion required)
I had no idea about that conversion therefore I use actually an older version of i2 Pro to read the files. I'd be interested to try your plugin since the current one reports just a quite few channels.
 
How would you convert std files to pro?

The conversion I'm referring to, is from the DAQ plugin log format that was compatible with very old i2Pro versions, to a newer format (mostly minor changes, but also a timing change IIRC) that is compatible with newer - but not current - i2Pro versions.

Any of these loggers you've used are outputting Pro files, but certain small differences can stop them working with i2Pro (unless you have the right version installed). It's all a bit messy.

I've created a thread for the rF1 plugin that would be better to discuss such things, as they're not relevant to DAMPlugin. https://forum.studio-397.com/index.php?posts/1157819/
 
Lazza, I don't know if you are aware that DAMplugin on LMU is messing up with .svm file date. At first I thought that it was not saving .svm file any more, but after better checking it just save with different date. For me its 04/05/25 17:05.

Also on LMU it's missing the tyre core temp, at least I think it's called "core temp".
 

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Lazza, I don't know if you are aware that DAMplugin on LMU is messing up with .svm file date. At first I thought that it was not saving .svm file any more, but after better checking it just save with different date. For me its 04/05/25 17:05.

Also on LMU it's missing the tyre core temp, at least I think it's called "core temp".
The game isn't saving the garage setup to the the temp file the way it used to (including in LMU), it's now saving the setup for a random car in the session (maybe that's yours sometimes... but usually not).

I think the temps are complete, but some telemetry sometimes goes weird.
 
They removed a few channels and data that were previously exported. I agree with some of them bc is not something you could get from sensors in the car, but sadly a lot of data is also gone i.e. gear and diff ratios, which made a bunch of my workspaces useless.
Funny to see the smirk on his face when pretending to be the good guys "giving" us a telemetry system for free, when in reality they're just crippling the tools that we had and worked perfectly
 
They removed a few channels and data that were previously exported. I agree with some of them bc is not something you could get from sensors in the car, but sadly a lot of data is also gone i.e. gear and diff ratios, which made a bunch of my workspaces useless.
Funny to see the smirk on his face when pretending to be the good guys "giving" us a telemetry system for free, when in reality they're just crippling the tools that we had and worked perfectly
Keep the LMU bashing out of this thread, thanks.
 
The game isn't saving the garage setup to the the temp file the way it used to (including in LMU), it's now saving the setup for a random car in the session (maybe that's yours sometimes... but usually not).

I think the temps are complete, but some telemetry sometimes goes weird.
Yes you are right, the saved .svm are totally useless, most of the saved setup is just random stuff. And also you have to select "all cars" otherwise you can't load the saved setup.

I'll check the tyre temps again and let you know.
Tnx Lazza.
 
Is there a known issue why I am not able to record laps from a whole stint I did in the race. It seems as soon the file would reach 380mb the laps are cutted and are not complete visible after finishing the stint.

Is there a setting where I can be sure that the whole stint will be recorded? (or is this a LMU thing?)
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Is there a known issue why I am not able to record laps from a whole stint I did in the race. It seems as soon the file would reach 380mb the laps are cutted and are not complete visible after finishing the stint.

Is there a setting where I can be sure that the whole stint will be recorded? (or is this a LMU thing?)
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Hi, not that I'm aware of. I've certainly produced some monster multi-GB files during testing...

I couldn't rule out some sort of laptiming bug or LMU issue. If you find any pattern to it let me know, if I can reproduce it I might be able to work it out.
 
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