Hi guys, I have the following problem with Damp Plugin. Two days ago I installed the latest version. it worked great. since yesterday evening I don't have a suspension histogram. I have not changed anything in RF2. Has anyone ever had this problem? thank you already
It would be very unusual. There aren't many links in the chain, so: Check the value list (press V when in i2Pro) for the Susp Pos channels, and that they have logged values. That rules out a plugin or car telemetry blocking issue Check the histogram page to ensure you haven't somehow moved or deleted the graphs Go into the properties of the histogram and check the calculation settings - they should be pointing to the correct channel names as per the values list (i2Pro links graphs to data purely by channel name - if you load or modify a project to suit telemetry from another game or plugin it can affect this one)
This it how it looks in my Motec after i followd your instruction. Is ther something wrong with the settings? I didnt change a thing in game and in Motec
Ah, sorry, I see now. You need to enable the Suspension_1 group in the .ini file to get the Susp Pos channels. I think I need to make them standard for the next build...
At work so can't test right now, does the Damplugin_output text file show that value being picked up? If so I'll have to see if that option works for that group (maybe 1 will still work, if 3 doesn't). @cossifreak88 3 works here. I'd see what that output file shows, and check paths etc if it's not picking up your .ini settings correctly.
Hi all, fairly new to all this, have attempted to install the damplugin which installed okay as far as I could tell, it finds the rfactor2 folder automatically but the option to install is greyed out and says it is invalid, any idea what the fix would be? If I were to try the manual route, would I extract the sounds files into the installed/files folder in rfactor 2? Thanks!
I might need to check the installer, not sure why it said invalid. The manual archive you'd extract straight into the main rF2 folder. The .dll goes into Bin64\Plugins, while you want the whole PluginData in the rF2 folder. Definitely not in installed
Hello, I have the same issue as Jimmy. The application automatically finds the right folder but I can't press "Install". Do you have a solution for this issue?
For now please install via the manual archive as above - the handler looks for a couple of files to confirm the folder is correct, I'd say they've changed with recent builds. I'll have an updated version out soon to fix this, and some other small tweaks. Sorry for the inconvenience.
Thank you for your reply. I tried manually but it doesn't work (i probably did something wrong). I will wait the update. Thank you for your commitment.
About Manual Installation. I do not have "Bin32" folder in my Steam\steamapps\common\rFactor 2 Only "Bin" & "Bin64" How to properly install the plugin in the latest version of RF2 ?
Sorry, yeah, Bin32 isn't a thing anymore, don't need the 32 bit dll at all. The game only does 64 bit now. This will be cleaned up with the next version, but of course I'm silly and am halfway through a channels overhaul so it'll have to wait till that's done. Which may not make any difference to anyone but me (though I might slightly reorganise the channels), but that's the fun of programming...
Hi Lazza, we are also experiencing the same issue with the DAMPlugin unable to install on the latest rf2, can i confirm the latest DAMPlugin is v0.924 and we need to wait for a later version for this issue to be rectified?
I'll try to get a fix (oooh! Asterix reference!) out asap; I didn't realise this would affect so many people, so I won't wait for the updates I'm (slowly) working on.
v0.930, which has actually been sitting here since Apr (though with the same installer problem), is now attached to the first post. It should be fine, but I'm leaving 0.924 also attached for now just in case it has any issues. cleaned up the data at the very end of the log, so stats should be more reliable removed Bin32 from installation files (auto and manual) and removed the Handler check for Bin32 - should avoid the Invalid folder errors. @Jimmy Law @Jordinho @SMN @Han131 hope this helps. @M Lynn I got there eventually I would anticipate another version in the coming weeks, though now that I'm pushing this out there may not be much visible change. Better for me in future though. *(usual note: the handler will probably get picked up as a false positive by antivirus)