I posted about this just a few posts above.
Yes, you want that that value to be somewhere close to the mod (car) values - for third party mods you could go to the trouble of opening up the files and checking the transition speed in the .hdv file, DLC you may need to just take an educated guess. Slower open wheelers I'd say somewhere around 20-40, fast open wheelers just due to the speeds are probably more like 40-80, tintops maybe 40-60 (the suspension usually moves further, compensating for the generally lower car speeds).
As with many things, I think rather than get too hung up on aiming for 'exactly right' values it's probably more useful to get somewhere close to what should be right, confirm with some controlled testing that handling/grip improves when you adjust the suspension to achieve some target histogram percentages, and then use that in future setup of the car.
It's not really a 2 minute "plug in some values and tweak the perfect setup" process, but car setup really isn't anyway. Many competitive drivers spend hours and hours on setup, and include much trial and error in the process.