Golanv
Registered
What kind of damage model is being planned for rF2. Crumble zones, mechanical damage from physical contact, visible or merely affecting the handling/performance?
I know the paint scratches was mentioned, and that it would be incoming in near future build.
I saw this beamng/torque3d work and it looks pretty damn cool. I know that this is not something that sims are going after any time soon, but still it looks awesome.
http://racesimcentral.com/2013/01/beamng-and-torque3d-update/
I know the paint scratches was mentioned, and that it would be incoming in near future build.
I saw this beamng/torque3d work and it looks pretty damn cool. I know that this is not something that sims are going after any time soon, but still it looks awesome.
http://racesimcentral.com/2013/01/beamng-and-torque3d-update/