Ok here is my report Mr. Badgerings. Read it carefully for I will only type this once,
Used the F1 Kart
85: didn't feel anything.
90: very mild, didn't feel it added much so same experience in driving as 85 for me.
95: felt much better, the bumps did still not effect the Kart but it made the track feel more 'alive'
Went back to 1.1 just to compare: same as before. stronger effects but imo Adrian was right, it was a tad much focussed on ffb alone.
Now, I have developed a theory that 'sounds' sensible but I am not sure if it actually is,
The bump-placements could be more effective. in my mind a track surface gets raped where most of the action will take place, and over the years create the bumps.
with 1.1 and still with 95 it seems to me it could be placed better. for example, T1 apex is very smooth. but there are bumps in the middle of the first straight.
imo T1 apex or braking zone should get those bumps and the straight not.
There are some turns midfield that have bumps on/in apex and that feels a lot better in making the track alive.
Not saying do it at every apex, mix it up a bit but bumps could be close to areas where heavy traffic would create bumps and that in itself would make it a more natural thingy.
And now someone is going to tell that these Karts are not capable of creating bumps through the years, fine. see if I care
For me 95 is bestest if some of them where place more in the action zones.
Also on a sidenote, in 1.1 you said the sign was updated but it was not. in the patches it is though.
Hope it helped
