Version 1.0 Version 1.1 Version 1.2 Version 1.2 updates: 1) Improved bump placement and more subtle bumps 2) Improved AI - I did my best to make the AI a little faster (I'd still recommend at least 110%) 3) Minor graphic improvements Features: real road rubber files animated corner and starter workers some reflections 24 kart grid 12 kart pit spots Clockwise and Counter Clockwise layouts An attempt at night lighting reasonable graphics reasonable AIW (left, right and block path) Cameras are just meh! Enjoy! At least it's another kart track Patch 1.1 Improvements: Added track surface bumps Fixed pitlane bug in CCW layout Increased pit speed limit to 35 mph / 56 kph Added inflatey dude Added some ATVs Set VisGroups to 38 for crowds
Wow, very impressive!!!!!!!!! All we need is some extra layouts and a polish on the AI and it will be perfect! I assume the real track is that smooth. If not, adding appropriate ripples and bumps in the track would be nice, too, but compared to every other first release I have seen, this one knocks it out of the park! Well done!
Absolutely brilliant track! The atmosphere is incredible...I loved reading the 'rules' sign before pulling out onto the track. Graphics are superb, the course layout is just begging for a championship finale there, and no problems noticed whatsoever. Amazing work. Thank you.
Just had a blast on it. Really good one to drive. Floor out corners and all! The AI was a bit disturbing, but hopefully someone put up a karting server that gets heavily populated!
I tried the junior karts on it and everything was fine but then I tried the F1 karts on it and the grass in front of the walls was flickering. Turn 1 is the most obvious example and there's also a light pole shadow flickering around turn 4 or 5. This is with all detail set to max with 8x AA and no FXAA with HDR on. http://youtu.be/nt90s-ljZhE Oh and I'm gonna have to see if I can talk some friends into heading out to this place since they rent karts. http://dallaskartingcomplex.com/
Great track! thx allot Mr.Badger ) Such flow, such fps. Love the rules sign as well. in this case a nice trollsign but actually a great idea in general, one could put up some basic driving behaviour like give space, slow down on yellows, study pace on formation lap, don't try to win on lap1 etc.. pretty basic but allot of the times often ignored.
Just when I was thinking your other track 'Motor Sport Ranch' is good for Karts, you go make this. Wow Mr. PlickBadger. Thank you so much.
thanks for sharing this, its a nice surprise , I didn't realise we'd have another Kart track so quickly, this is pretty good for first release too, just a few points -I only hope that the track surface will be updated with some subtle life ( less perfectly flat ) -trees look very nice -on "min" track detail it maybe good to loose the crowd & cars noticeable when pulling out of pits thanks a lot
Good call regarding karts on MSR. Have to try that! Especially 1.3 layout. And thanks, PB. Looking forward to trying this track. After TWS and MSR I know this is well done. You are most definitely an MVP. Edit - Just tried it. A+ for track itself and A+ for your modeling of it. Fun!
Thanks for all the feedback. I'm working on an update - should be ready soon. I'm trying to add some interest to the road surface and I also found a pit box bug on the CCW layout.