We at CTDP are in an interesting situation. We have more source material than people to make something of it, ie (re-)export it to rFactor2 - especially the Bahrain track. The sources are well up the standards required by rFactor2 and we would very much like to see them ported to rFactor2 in a high-quality fashion. However we don't have the manpower to continue producing new content and to take care of our old mods at the same time. We have all sources (PSD, Max-files, photo resources) and we are looking for people who'd like to pick up the work and convert them to rFactor2. Best case would be to work close with us to get feedback and profit from our experiences and resources. You would need at least good basic knowledge in 3D Studio Max and rF2 modding for bringing the parts ingame. Textur artist skills would be nice, too. Just to be clear, we expect your dedication to get into the subject. It is very early for conversions as alot of things may change in rF2 until it is final and the point is to provide a way into rF2 track exporting based on our material. Know this when considering to us approach us. Interested people can contact us via Mail or write me a PM.