[REL] Crew Chief v4.5 with rFactor 2 support

Discussion in 'Other' started by The Iron Wolf, Feb 1, 2017.

  1. Mark Fuller

    Mark Fuller Registered

    Joined:
    Dec 10, 2016
    Messages:
    237
    Likes Received:
    69
  2. The Iron Wolf

    The Iron Wolf Registered

    Joined:
    Feb 20, 2016
    Messages:
    826
    Likes Received:
    675
    Just wanted to let you guys know - recently I added setting that suppresses race end messages for unfinished single player races "Disable rF2 race end msg. for abandoned events". This is handy if you test stuff a lot and drop races often, as usually race end messages are not very useful in such cases.
     
    marvelharvey and Seven Smiles like this.
  3. Davvid

    Davvid Registered

    Joined:
    Feb 11, 2012
    Messages:
    135
    Likes Received:
    19
    Did anyone encounter strange CLs (Connection Lost) from servers with the latest release (I mean probably newer rf2sharedmemory map.dll) ? Yesterday I couldn't drive on league server, constant CLs after 1-5 min. After I deleted plugin all started work normally (unfortunately without CrewChief). Maybe it was only coincidence...
     
  4. The Iron Wolf

    The Iron Wolf Registered

    Joined:
    Feb 20, 2016
    Messages:
    826
    Likes Received:
    675
    Do you have EnableDirectMemoryAccess enabled in plugin configuration?
     
  5. Davvid

    Davvid Registered

    Joined:
    Feb 11, 2012
    Messages:
    135
    Likes Received:
    19
    I have it disabled.
     
  6. The Iron Wolf

    The Iron Wolf Registered

    Joined:
    Feb 20, 2016
    Messages:
    826
    Likes Received:
    675
    Then it is unlikely SM plugin impacts anything, but never say never :D
    More likely, there's a regression in the app itself. Check \Documents\CrewChiefV4\debugLogs for last few session console logs, send them to me I'll check if app is not doing something completely off.
     
    Davvid likes this.
  7. The Iron Wolf

    The Iron Wolf Registered

    Joined:
    Feb 20, 2016
    Messages:
    826
    Likes Received:
    675
    Just a little bit of a headsup. There has been breaking shared memory changes. So if you are using CC, do not ever let other tools to update plugin, otherwise anything can happen really. If you would like to use CC and SimHub at once, please ask SimHub developer to update the plugin.

    It is a bit of inconveniecne, but there are tools to closely follow plugin evolution, and update clients to match changes. CC will always come with latest and greatest SM plugin. As a hint, every time first or second (from the left) plugin version number changed, memory layout has changed, and clients need updating.

    Going forward I will be trying to reduce breaking changes, but sometimes they are hard to avoid.
     
    Last edited: May 14, 2019
    Seven Smiles, Will Mazeo and Fremen78 like this.
  8. Akela_DE

    Akela_DE Registered

    Joined:
    Jan 23, 2018
    Messages:
    161
    Likes Received:
    90
    thx. I just run into that problem. Asked wotever - no answer. In the SH readme its saying: Ask Crewchief stuff
    LOL :D
    Ok. i put SH to /dev/null
     
  9. Bizi-AircooledPoly

    Bizi-AircooledPoly Registered

    Joined:
    Aug 28, 2018
    Messages:
    1
    Likes Received:
    0
    Hi, up until a few weeks ago I could select which audio device to put the sounds to from the dropdown menu on the main CC interface. After an update this option has gone and if i set device in windows to use headset for just CC, I just get the background sound via the headset and the CC spotter from the main speaker? I can't seeming change this. So basically I want CC in my headset and game sounds from my normal speakers, as I could a few updates ago, can anyone help me with that. cheers.
     
  10. The Iron Wolf

    The Iron Wolf Registered

    Joined:
    Feb 20, 2016
    Messages:
    826
    Likes Received:
    675
    In my experience wotever is very responsive and quick - but we all work full time. Give him some time, he'll upgrade SH.
     
    Fremen78 likes this.
  11. Akela_DE

    Akela_DE Registered

    Joined:
    Jan 23, 2018
    Messages:
    161
    Likes Received:
    90
    yes, sure, i will try it again in time
     
  12. Dennis Johnson

    Dennis Johnson Registered

    Joined:
    Jul 11, 2017
    Messages:
    2
    Likes Received:
    2
    I cannot seem to get crew chief to work with this game. All other sims are working.
    In the log, it indicates that the plugin only works with 64bit version of rf2 . I know I have the 64bit version.
    Any help would be appreciated.
     
  13. davehenrie

    davehenrie Registered

    Joined:
    Jul 6, 2016
    Messages:
    1,552
    Likes Received:
    910
    At the launcher,(the brown screen that appears after the long long syncing with Steam occurs) click on the gear icon option. verify that the force 32bit box is NOT checked.
     
  14. Dennis Johnson

    Dennis Johnson Registered

    Joined:
    Jul 11, 2017
    Messages:
    2
    Likes Received:
    2
    I had already checked that out and the box was unchecked. In the mean time, I found a post suggesting and full un install and re install.
    I did that and now it works with rf2. Thanks for your reply though.
     
    Seven Smiles and davehenrie like this.

Share This Page