[REL] Cooper-Climax T43/45 1957-1958 F1/F2 car + 1959 T51

I can`t find this car in rF2 select car list.

It`s in the Workshop Content and is installed but I can`t find it anywhere in the select car list.

I guess I must be doing (or have done) something wrong but it`s not in that list.

o_O:confused:

Btw @mantasisg the invitation to your discord is now invalid. Do you still have your discord?
 
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Thank you for pointing out, here is new invitation to my discord link: https://discord.gg/XuvmKmr3

Cooper T43/45 Should be in F1 1950s category. I hope it is there. Let me know.

By the way, I have been working on T51. Also Mexes model. It is great, had to fight a little with chassis and then balance the car a bit, but it is now a proper F1 car in my opinion. Feels a bit like 60s, but it is 1959. T53 must have been absolute blast, now that I think of. I think T53 might have been alltime apex of F1, maybe. T51 is almost up there.
 
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Cheers. Will join your discord. :) I just noticed the link is actually in your signature. o_O :D

Yes the Cooper T43/45 is in the F1 1950`s category. Sweet.

One thing though, I sent the AI out at Brianza 1966 but when I sent my AI driver out for practice he just drove straight on and couldn`t exit the pits. Not sure if this is a Brianza bug or something with the car but thought I`d mention it anyway.

Thanks again for the car.
 
Yeah Italy cars leaving pits some issues but stands true for either version.
General rule I lower aggression when pits are tight ;)
 
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Cheers 8. Will give that a try. :)

This is what happens seems updated Brianza I run 120% even lowering aggression
I used to run same settings all day and never have issues there.
Even tested 100% still getting yellow flags in practice and qualifying which is just too slow anyways.
Problem running 120% it's too fast for pit-lane in many scenario.

Same as Belgium since update, get AI crashing where they never.
Was thinking of trying complete fresh folder, been years.

P.S. However 120% they still race well, pit stops and all, which course matters more.
I really don't get people saying AI is worse now ( as in racing )
 
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Yes that`s the sort of issues I`m having at Brianza too. Sometimes the AI controlled player car just sits in the pits turning the steering wheel and sometimes it just drives past the pit marshal guy and drives straight into the building. :p
Annoying though as sometimes I want to check out a new car/track/mod and don`t have time to set my wheel up but this is what the AI do.

Be good to get a fix for this.
 
Sorry for OT in thread but I have brain fade lately.
There is a fix for tight pits and better AI behaviour, doh.

I had reset a lot of stuff using hardlinks and GME's and my player files were not setup properly.
Been using normal low fuel loads for shorter races, for ages seems. doh.

If you force AI to use full tanks they don't crash in pit-lane and lessen chance of rear ending other cars.
It's because they are so flighty at 120% with low fuel, full tanks grips them up.
20 litres they leaving black lines at pit hairpin .. full tanks not a mark on road.

Went back to normal full tanks after that screenshot and never had a single incident or yellow flag.
You can still increase fuel usage to have pit stops in shorter races ;)

Just did 10 lap Brianza full tanks @ 7x fuel 5x tyres
AI pitted lap 6-7-8
I went long ( lap 9 ) just made it, short filled and took no tyres :p ...just a test I would normally take tyres.
That is real problem, you can't dictate what AI do with them and their situation is different ( physics)
 
Interesting finding, makes sense if having more grip (in this case because more load on tires) makes AI handle car a bit more sane.

I always run AI aggression very low, maybe they are bit less engaging then in fights, but they also wouldn't just ram yo uand then keep throttling as often.

rF2 has indeed great AI, probably best, I think it is best. But there probably will never be perfect AI, bu can wish for little bit better of everything.

On the other hand.

NEWS

Cooper T51 has been released now, only available through my discord now, as it is in testing, early development phase, hopefully it can be complete enough sooner than later to go public. https://discord.gg/XuvmKmr3

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I`m getting "Content not viewable in your region" for your (what I presume to be) screens @mantasisg

o_O

This never used to happen. Was the same at OverTake.

:(
 
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