Conversion from rFactor 1 to rFactor 2: INVISIBLE CAR!

Discussion in 'Modding' started by RRL Shadow, Aug 13, 2016.

  1. RRL Shadow

    RRL Shadow Registered

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    Hello,

    Well the title is pretty self explanatory...
    If you want any specific info tell me.

    If anyone could help me it would be great :).
     
  2. Navigator

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    If I get it correctly, you do see two "shadows" in front of you as being the two wheels, right?
    What do you see when you look from outside the car; like a trackside camera? A yellow (temp) car?

    This happens pretty often to me after converting; the .gen is not pointing properly at the folder where all the .gmt's are.
    You may want to take a look at that.
     
  3. RRL Shadow

    RRL Shadow Registered

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    This is EXACTLY my issue. Glad to know i'm not alone!

    Well can you give me a scheme of a correct .gen linking please? Because i did base myself on the SkipBarber's (car of ModDev), though it gave me an error at 3/4 loading.
     
  4. Navigator

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    I can and will, but it has to be later today as I'm not close to my system right now.

    The real problem is something else......
    I do have a scheme and when I convert a car, I always do exactly that. One time it works, the other time it does not.
    Its one of the strangest things to me and I have no clue. Almost every time, the path is different to get result while the place/folders and such are exactly the same.

    I will send you one that managed to work for me 3 times; should be good enough ;)
     
  5. RRL Shadow

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    Ok, thanks a lot for your help!
    Just in case, this is the one i have for the moment :

    SearchPath=RRL_2016
    SearchPath=<VEHDIR>RRL_2016\mas
    SearchPath=<TEAMDIR>
    MASFile=RRL_2016.mas

    //----------------------------------------

    SearchPath=<TEAMDIR>
    MASFile=team.mas
     
  6. Navigator

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    Sorry for being this late......I got home, got busy and almost forgot about you.

    Well, in terms of: "a picture says more than a thousand words", here it is:

    [​IMG]
     
  7. RRL Shadow

    RRL Shadow Registered

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    Np for the delay!

    I tried this and it blocked at 3/4 loading and gave me a crash error : Error Loading mesh file file name.
    Any ideas why? :confused:
     
  8. Navigator

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    Eehhhhmmmm.......now its getting hard for me.......

    Did it literally say "file name" of was there the actual name of a file?
    Was it in devmode or the "real game"?
     
  9. RRL Shadow

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    There was a name, idk if it would help if i should write it here?

    Devmode
     
  10. Navigator

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    You can also pm, doesn't bother me.
    Was it the first line in your .gen file?
    May I see your .gen file?
     
  11. RRL Shadow

    RRL Shadow Registered

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    Sent :)
     
  12. dylbie

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    The error that it gives you will tell you what your problem is. You're either missing a GMT which will be fairly obvious if you look further down the GEN file to see what's being referenced. OR it could be a missing texture - 2 ways to sort this: change the texture of the shader with 3dsimed, or create a texture which is missing.

    On the plus side, if your car is getting as far as a temp car then it means your physics must be working. I've recently tried to convert a car and it crashes with no errors, no sign of trouble in the trace file, and no other sign of anything wrong! Some cars are definitely more difficult to convert!
     
  13. RRL Shadow

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    Can i send you the log file of dev mode so you see which is the issue? because i can't tell...
     
  14. dylbie

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    Yeah what is the error you're getting?

    If you alt/tab when it stops loading you'll see it.
     
  15. RRL Shadow

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    Error loading mesh file (and adds a file name, it's a .gmt).
     
  16. SL1DE

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    Then you're missing that particular GMT file. Go back and make sure you extracted every .mas file associated with the mod you're trying to convert.
     

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