Hello, I have a lot of problems "in rFactor stopped working" Why? I think a problem of memory limitation? 3.70GO use on 4GB CORSAIR 4GB DDR3 Amd Phenom X4 955 SAMSUNG SSD 840 SERIES VAPOR-X HD7950 Where can I find a log to send to you for you to understand the crash Thank's
Okay. That's good. You should be able to address the full 4gb then. If you were running x86 would would be limited to 1.6 or so unless you add the /3gb switch to your boot.ini. Have you ever looked at your memory usage while running rF2?
Latest builds should put up a message box if an memory allocation fails. However its heap allocations only Sent from mobile device
The problem of adding 4GB of ram, is that I have 2 slot for ram but I used one for the current 4GB ram. But the 2nd slot is faulty. So I am forced to buy 6GB or 8GB and the price is not the same Now and to help you understand, I made a video: at 00:04 the first contact is made between the two cars. At this time, my screen goes black, I ALT + TAB (back office) and I perceive the message to rFactor 2 stop working It's weird after 0:04 my car to continue to run while my game to crash http://youtu.be/nO0-XgqCuUs
Oke same problem here. with 8gb of ram. Driving in a league where other people have the same problem when hitting the track with more then 20 people or Ai we the game stops working get a Runtime error when loading a track. The limit on Silverstone is 23 and on loch Drummond it happens after a couple of minutes with 29 ai or people. My total memory never exceeds 6gb but when the game Ram usage gets above 3,7gb Ï'll get a run time error and the game stops. I'm on win x64 with 2600k cpu and 780Ti
There is a major problem with the memory that rF2 requires. The moment rF2.exe uses more then 3.7 GB, the game will crash. It doesn't matter you have 6 GB, 8 GB, 16GB of 32GB memory. it will crash! Small test, take ISI Silverstone and put 29 AI + Yourself on it. The game WILL crash! Try it. (Monitor the mem usage, the moment rF2.exe uses near 3.7 GB it crashes). Edit: Test BTCC Civic + Silverstone, 29 AI. = Crash.
Your are not alone, you can find information on this here : http://isiforums.net/f/showthread.p...ffiline-online?p=241153&viewfull=1#post241153 So it's a problem linked to rF2 build in 32bits and not in 64bits
Me the problem is not loading the cars, there were more than 25 on the track but when there is a crash between cars
MaD_King that is indeed the problem, 32 bit is not enough! But it is happening since last build. In previous build i tested 30 cars on silverstone without any problems, same test again is crashing the game! I cannot be possible that we must turn down our settings to run a league with 25 racers! Because it will crash otherwise! This is sick, we need a fix really soon!
You sure you tested under same conditions, I can run pretty much the same amount of cars in B382 as previous builds.
Well as I said I pretty much get the same # of cars in both B382 and B342. Without doing multiple tests to try and eliminate any variance because of the game throwing a wobbly near the limit (sometimes you can sneak an extra car in, sometimes not) I'd say you're looking at a difference of 1 car less in B382, if that even.