Connection lost- Server lost- build 342

Discussion in 'Technical Archives' started by TIG_green, Oct 31, 2013.

  1. Luc Devin

    Luc Devin Registered

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    See the drivers that touches too hard, my server was dropped.
    The server with two pilots falls
     
  2. Noel Hibbard

    Noel Hibbard Registered

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    If everyone already has the Clio MultiCmp installed then yes the sounds don't need to be included. But on a public server there is no guarantee so it is best to include them. If you fail to include them and someone who doesn't have the MultiCmp installed tries to join, then GetMod only downloads the car and lets you on the server and you can race but you will not have any sound. An unexperienced user would have no clue what was wrong.

    Best practice is to include them. I am sure Jeremy figured this was a special test and anyone involved would already have the MultiCmp. I was just teasing him.
     
  3. 88mphTim

    88mphTim racesimcentral.net

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  4. Luc Devin

    Luc Devin Registered

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    Is it possible that this is just our continent (Europe)?
    The same concerns as the test vmod made ​​it a few months now.
     
  5. gagipro

    gagipro Registered

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    We are going to ask people to test again.
    It hanged for the LDDT league the 30th october, so they replaned their event the 6th November.
    As that hanged, they are planning a new event the 13th.
    But if it hangs all the time, guys will finish by abandon...you know, guys are faster at stopping playing a game than begining to play one.
    And for this game in particular, it took us months to develop a community.
    Lucky, if you got the same problem as us, you can join our tests?
    Thanks
     
  6. gagipro

    gagipro Registered

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    Tim,

    I saw your events but it's only max 6 drivers.

    Here it works for less than 10.

    I think we will try to isolate perhaps one driver by cutting the players into groups.

    Cannot We activate debug/logging? Like I do on my arma2/arma3 dedicated?

    I mean if it continues, perhaps you'll have to activate logging somewhere to help isolate the issue.

    Thanks
     
  7. Luc Devin

    Luc Devin Registered

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    Last edited by a moderator: Nov 8, 2013
  8. gagipro

    gagipro Registered

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    Ok I'll have a look. I didn't knew that there were logs !!!

    EDIT : it seems a bit too much crypted for me :)

    Lucky what's your league? We have tests until wednesday about this server crash thing.

    The more we are, the more we can prove this crash bug.
     
    Last edited by a moderator: Nov 8, 2013
  9. Luc Devin

    Luc Devin Registered

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    The logs are in the UserData folder and cbash
    I'm Available tonight.
    server test: ! France Team SMRC

    Send MP for contact
     
    Last edited by a moderator: Nov 8, 2013
  10. MJP

    MJP Registered

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    CBASH (or RRSHD) files aren't crash logs!
     
  11. guod

    guod Registered

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    We've been running up to 20 cars and drivers in races of at least 20 minutes up to 45 minutes and it isn't a problem running and completing a race online.

    What *is* a problem is running at 2-6 AM, especially 5-6 AM, and avoiding the inkspot and drop off of headlights. Runs great offline for everyone, but online it may start out good then go bad, or may be good for a driver one time then bad the next. Nothing linear to work off of, and happens/doesn't happen with both AMD and NVIDIA cards. We're using the Tosch hdp, one our drivers came up with, and one from the track. None resolve the problem for everyone when running in those hours for a sustained period of time. We've even had people turn off HDR completely and they still get the headlight drop off and inkspots. And some aren't seeing the problem at all.

    Why oh why did ISI have to break the night driving now before we try and run a 24-hour event. -sigh-
     
    Last edited by a moderator: Nov 9, 2013
  12. Valbuena72

    Valbuena72 Registered

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    Apparently it is not 20 minutes, but very random.
    The server was planted when at least five or six and more on the server
     
  13. Lazza

    Lazza Registered

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    I know you've said people not running HDR also had problems, and I'm not going to argue with you. But in the build release Tim explicitly mentioned HDR not working right in 342 and said you may need to turn it off for night racing. The knownissues also says there are night lighting issues with HDR. Unfortunately you were probably just wasting your time trying to get HDR working right and may have had more luck finding a fix/workaround for everyone if you got them all to turn off HDR first.
     
  14. gagipro

    gagipro Registered

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    Val, you got another hang on the LDDT's server ???
     
  15. guod

    guod Registered

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    Thanks Lazza for your feedback. Yes, we tried it with the HDR off and while I didn't have a problem with HDR on or off, some people say they did, so I only have their feedback to work from. We actually thought just turning it off would solve the problem for everyone, but it seems it didn't. What is very strange is, no one reports a problem with the night driving until around 2 AM track time, and it seems to be the worst at 5 and 6 AM.

    Apologies to TIG_green for hijacking his connections thread. I'll add any additional lighting discussion to the main Build 342 thread.
     
  16. 88mphTim

    88mphTim racesimcentral.net

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    I'm confused. Our servers gave run races under and over 6-10?


    Sent using Tapatalk - excuse the short post, etc
     
  17. gagipro

    gagipro Registered

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    Hi Tim

    I'm away in the country but there is another mobilization tonight.

    We'll feedback asap

    Ps : yes on the page you show me as a link there was between 0 to 6 drivers (when I had a look)
     
  18. Valbuena72

    Valbuena72 Registered

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    [​IMG]

    Haha I found the problem
    Finally, I think
    VMHOTLAPS.DLL actually cause the crash, it does not explain the crash of different leagues
     
  19. Valbuena72

    Valbuena72 Registered

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    Jeremy is what you can install VMHOTLAPS.dll

    I think this is the problem
     
  20. gagipro

    gagipro Registered

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    I can confirm it was this dll that causes the issue.

    Something must have changed since last build.

    The 3 leagues were using this for reporting so we have to remove it.
     

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