There are tiny things going on in the physics as he flew through the super-quick chicane (near the end of the lap) that really shows the complexities, rawness, and fidelity of the rF2 physics engine. A few different things happen - and a few other different things could have happened (depending on throttle/brake/steering input) - during that very tiny amount of time (1 second or so). In such a tiny amount of time you can see the rF2 physics engine doing so much and shining fantastically. So much depth and complexity can be seen in those 1-2 seconds. EDIT: I just watched the video again. Wow! The whole lap! RF2 is very special. It seems that every game nowadays is called or considered a sim, however, rFactor 2 truly is a sim. My goodness, what a video.
Not necessarily. For example - GTR2 had nice AO maps on cars. One could just as well perform UV-unwrap on entire track and calculate AO maps for it. I agree.
Perfect type of racing for people with Alzheimer. It's not like you can forget where to turn next. xD Seriously I'm eager to drive Gen6 car there and squeeze every inch of it's virtual tarmac. I guess it will be soon-ish.