Discussion in 'General Discussion' started by 88mphTim, Oct 21, 2013.
Thanks for the like on the Calsonic GT500.
Here's a few shots off the next car.
. . . nice skins . . . be sure to pick up the latest version of the track
All done. Ready to use.
URD, JT5 GT500 2016 with a 2015 livery. Not quite the same car. There are some small aero changes between the years. Nothing that makes a lot of difference to the livery though.
senormen; I have downloaded the newer version of this track but forgot to install it before I loaded this car up on it. I'll do that now so it'll be there next time.
The S Road 2015. I didn't realize it was the 2015 till I'd compiled all the logos. Still can do the 2016 version.
I guess we all want it!
You Guys are amazing, they all look soo good.
Where can i get all these skins?
And what track update is @senormen refering to?
More on: https://www.facebook.com/irgworldpl
Great shots. From near distance this cars looks awesome &. Further away they look matte.
Thnx, this is just how it is for now, with limited possibilities to create more advanced shaders
Right. I guess apex is using the same shaders in the gt3 mod and the cars/reflections look even better.
I guess it has something to do with the uv maps. Tbh I don't know what kind of black magic Tosch did, but it's fantastic
Yup, Tosch was always spot on, hope, he will be back with his black magic someday
I think the guy working on the GT3 world mod once mentioned that he doesn't like the cars to be shiny. Has nothing to do with limited shaders or anything, but how you set up the fresnel. The Apex mod nailed it pretty good:
We will update the mod to DX11 shaders standards but for now it´s as designed like hitm4k3r said.....
The shaders should always be set up so it's possible to have a chrome affect on the liveries. Then you use the Alpha to set up the shine for a base paint color. These mods that limit this to just what they see is good are a waist of time. As a modder you should be thinking off increasing the possibilities, Not limiting them.
This comment is for ALL modders. It's NOT a direct comment to anyone or their mod.
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