Discussion in 'General Discussion' started by 88mphTim, Oct 21, 2013.
Too much sharpening though
Brings textures to life, but aliasing too..
Tested it myself, looks great. The sharpening is really a bit too much!
Just a short tip: If you want to toggle on/off the plugin edit the "ReShade.fx" and find
"technique MasterEffect < bool enabled = 1; >"
and change it to this
"technique MasterEffect < bool enabled = 1; toggle = 0x91; >"
This way you can switch the ReShade on/off with the ScrollLock key Of course you could change the key code to any other key you wand
For a more saturated (blue) sky try this. HueMid at 0 or 1 keeps red, 0.33 green, 0.66 blue.
You can reduce the sharpen effect with these settings.
Not just that look at the white line down pitlane ( Pic 2 ) faded and smudgy
Also the lap tower look at #30
It's because of tiltshift effect.
I've created a topic about ReShade, hope you don't mind. Don't want to spam here and I've ran into some troubles, can you check it out?
Tiltshift... making a game that's trying to look like real life, look like a game.
Can't stand it even in real photos...
Thanks for that.
I have this issue
Build 946 + Reshade 0.17 + Mastereffect 1.1.205 (COLORHUEFX, BLOOM, SHARPENING, COLORVIGNETTE) + 2x SGSSAA
think that sharpening is the last thing rf2 needs, switch it off, put some AA on it and it will be just beautiful
Is it too hard to set the game like this? My vga is a simple 7850, can I make the game looks better with those settings without lose too much fps?
No is not hard, is just a matter of putting a few files in right place. I have 6950, so pretty much equal performance and i can still play with those effects, although i losing aprox. 10 fps
More here: http://isiforums.net/f/showthread.p...ocessing-Effects-Injector?p=348962#post348962
Thanks, i'll try at night.
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