cockpitinfo need help

Discussion in 'Car Modding' started by kiko0602, Jan 13, 2013.

  1. kiko0602

    kiko0602 Registered

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    hi all!
    i have problem with cockpit gauges.
    is there something i need to change to make it working?.i can see rpm light,but needle,gears,speed dont work
    here is my ini file
    thank you




    ////////////////////////////// CAMERA AND GRAPHICAL EFFECTS ///////////////////////////////////////////

    Eyepoint=(0.32, 0.77, -0.3) // Driver eyepoint (cockpit view only) ( LEFT/RIGHT, UP/DOWN, FORWARD/BACK)
    CameraTarget=(0.000, 0.550, 0.0) // Base target for all other views (swingman, TV cockpit, tracksides, etc.)
    TVOffset=(0.0,0.550,0.0) // NEW additional offset for tv cockpit view (defaults to 0,0,0)
    MirrorPos=(0.10, 1.00, -0.35) // Mirror position
    FrontWheelsInCockpit=0 // change to 0

    SteeringWheelAxis=(0.0,0.342,0.93969)


    // Variables to control the helmet movement as seen from the outside
    HeadMaxPos=(0.030,0.015,0.015) // default is (0.06,0.02,0.02), first number is left-to-right movement with the head roll
    HeadMaxOri=(0.050,0.050,0.150) // default is (0.10,0.10,0.30), last number is head roll

    ////////////////////////////// COCKPIT GAUGE SETTINGS ///////////////////////////////////////////////
    // //
    // All the fonts are assumed to be .BMP, but if you want to change that just include //
    // the extension, for example, FONTMONKEY.TGA. //
    // //
    //////////////////////////////////////////////////////////////////////////////////////////////////////

    RPMLED=TachBar

    SpeedometerRange=(10, 300, 224, 315) //SpeedometerRange=(<minvalue>, <maxvalue>, <beginangle>, <endangle>)
    SpeedometerBackground=Rhez_Speedo.tga
    SpeedometerNeedleMAP=Rhez_Needle.tga

    TachometerRange=(0, 8000, 213, 357) //TachometerRange=(<minvalue>, <maxvalue>, <beginangle>, <endangle>)
    TachometerBackground=Rhez_Tach.tga
    TachometerNeedlemap=Rhez_Needle.tga
    RelativeTachometer=1 // ignore the given <maxvalue> and use the default rev limit

    WaterTempRange=(100, 250, 137, 43)
    WaterTempBackGround=Rhez_watertemp.tga
    WaterTempNeedlemap=Rhez_Needle.tga

    OilTempRange=(0, 200, 270, 100)
    OilTempBackground=Rhez_oiltemp.tga
    OilTempNeedlemap=Rhez_Needle.tga


    //OilPressureRange=(<minvalue>, <maxvalue>, <beginangle>, <endangle>)
    //OilPressureNeedle=(<needlewidth>, <needleheight>)

    //FuelPressureRange=(<minvalue>, <maxvalue>, <beginangle>, <endangle>)
    //FuelPressureNeedle=(<needlewidth>, <needleheight>)

    FuelLevelRange=(0.0, 1.0, 136, 42) //FuelLevelRange=(<minvalue>, <maxvalue>, <beginangle>, <endangle>) !!! <minvalue> should be 0.0, <maxvalue> should be 1.0 !!!
    FuelLevelBackground=Rhez_fuellvl.tga
    FuelLevelNeedlemap=Rhez_Needle.tga

    GearsFont=Gearfont.tga
    GearsBackground=gearsbk.bmp // default is "READOUT.BMP"
    GearsScale=(2.1, 2.5) // how big to draw the font onto the background

    PlaceFont=FONTLCD.bmp // defaults to FONTREAD
    PlaceBackground=placebkg.bmp // defaults to READOUT.BMP
    PlaceScale=(2.3,2.8) // how big to draw the font onto the background

    LapsFont=FONTLCD_White.bmp // defaults to FONTREAD
    LapsBackground=lapsbkg // defaults to READOUT.BMP
    LapsScale=(1.8,2.8) // how big to draw the font onto the background


    LCDFont=FONTLCD.bmp // defaults to FTIM24HUD (hey, why not?)
    LCDBackground=Rhez_LCDBK.bmp // defaults to LCD00.BMP
    LCDScale=(1.0, 1.7) // how big to draw the font onto the background

    SpeedFont=FONTLCD.bmp // defaults to FONTREAD
    SpeedBackground=speedbkg.bmp // defaults to READOUT.BMP
    SpeedScale=(3.5,1.5) // how big to draw the font onto the background


    //AidsFont=<fontname> // defaults to FONTAIDS
    //AidsBackground=<map> // technically useless, since it uses the LCDBackground
    //AidsScale=(<x>,<y>) // how big to draw the driving aids font

    // Variables to control the helmet movement as seen from the outside
    HeadMaxPos=(0.04,0.02,0.02) // default is (0.06,0.02,0.02)
    HeadMaxOri=(0.10,0.10,0.20) // default is (0.10,0.10,0.30)
     
  2. Jim Beam

    Jim Beam Registered

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    have you tried using the textures from rF2 cmaps.mas for your needle,gears,speed etc ? (the ones named in your file)
     
  3. kiko0602

    kiko0602 Registered

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    yes i did but its not working :(
    i tried from 370 but no luck
    but thx anyway
     

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