Circuit des 24 Heures du Mans (2018) is now available! Yes! It's here! Read all about it here: https://www.studio-397.com/2019/06/lemans24h/ Visit our item store to get it NOW! https://store.steampowered.com/itemstore/365960/detail/37/ Leave your comments and questions below, enjoy Latest Update v1.11 - Adjusted track naming. The circuit now appears under "Le Mans 24h" as "24 Heures du Mans 2018" - Large Performance Pass (Object / Material refactoring, Shadow / Visual Groups, LOD tweaking, Texture optimization) - Large Nightlighting Pass (refactor of intensity, position and colour of lights and glows to match 2018 reference) - Added animated Carousel objects - Added Porsche advertisement to grass before Porsche Turns. - Added nightlighting to Distance Markers, Turn Markers, Rolex Pit Lane objects and Michelin Pitwall Tower - Added clock animation to rolex pitlane object - Added extra trees beyond Tetre Rouge - Road and Curb Material Pass, adjusting roughness profiles and pass on albedo maps and improvements to race groove effect. - Reduced grip off racing line. - Adjustments to ambient sounds - Adjusted pit exit to be more accurate - Added practice only audience. - Adjusted 24h advertising frequency and added missing advert. - Minor adjustments to some tents to improve likeness to real life objects - Removed large street signs not present during race in real life. - Minor foliage optimization around Indianapolis - Fixed minor smoothing issue on Pit Building. - Fixed floating media light - Fixed various minor terrain issues - Fixed some incorrect shader assignments - Fixed night flickering on cones - Updated Podium Material - Low downforce package for GTE/LMP is now forced. This also means AI will use the low downforce package at default.