Caster not working in replay

Discussion in 'Bug Reports' started by Atyne, Oct 3, 2017.

  1. Atyne

    Atyne Registered

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    Not sure if you know about this, I didn't find any thread.
    I noticed it when watching replay of drifting, it seemed like wheels were turning too much, I first thought that it's some physics problem, but I tried it live and it looked fine, so I compared live and replay with the same steering angle.
    It's glitched in both DX9 and DX11 versions.
    rFactor 2(rFactor2.exe) Screenshot 2017.10.03 - 17.36.44.06.png rFactor 2(rFactor2.exe) Screenshot 2017.10.03 - 17.36.57.56.png
     
  2. patchedupdemon

    patchedupdemon Registered

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    I may have this wrong but I don't think this anything to do with castor,my limited of castor is moving the steering axis in front or behind the contact patch,to generate self aligning torques,not how much the wheels can be turned,I never really understood it so anyone feel free to correct me if I'm wrong.
    Oh and if I'm right that's rastas mod,mane shout him a message to see if he knows if it's a bug
     
  3. Atyne

    Atyne Registered

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    Good point!
    So I've tried it with different car and not only caster wasn't there, even steering wheel angle was different in replay. rFactor 2(rFactor2.exe) Screenshot 2017.10.03 - 21.32.55.30.png rFactor 2(rFactor2.exe) Screenshot 2017.10.03 - 21.33.10.38.png rFactor 2(rFactor2.exe) Screenshot 2017.10.03 - 21.35.21.05.png rFactor 2(rFactor2.exe) Screenshot 2017.10.03 - 21.35.39.91.png
     
  4. SPASKIS

    SPASKIS Registered

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    Check the picture. It is not about turning angle. Caster provokes a rotation around a non vertical axis as it is shown in real time picture provoking outermost part of the tire to contact the ground and compensating camber for high wheel rotation.

    It seems that camber is set to 2,5 degrees and caster around 7.

    @Atyne Does it happen with official cars?
     
  5. Rastas

    Rastas Registered

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    Physics in replays are simple,same thing in RF1,AMS :)
     
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  6. Atyne

    Atyne Registered

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    Official cars seem to have proper steering angle, but caster still doesn't work (this car has too narrow steering lock so you might open images in new tabs to see the difference). rFactor 2(rFactor2.exe) Screenshot 2017.10.03 - 23.49.44.10.png rFactor 2(rFactor2.exe) Screenshot 2017.10.03 - 23.51.19.62.png
     
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  7. Atyne

    Atyne Registered

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    You're right. Just tried automobilista.
    Automobilista Screenshot 2017.10.04 - 00.27.26.57.png Automobilista Screenshot 2017.10.04 - 00.27.42.49.png
    I found out that also in Raceroom and Project CARS steering is screwed up in replays, caster is not really that big of a deal than unsynchronized steering angle, but it looks like only unofficial cars have this problem in rFactor 2, I hope they fix it eventually, but they probably already know about it, meaning - this thread can be locked.
     

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