sixdegrees
Registered
I can make templates if you guys need help.
I assume you have the models in MAX right? All we need is a wireframe and a texture bake which I can make with vRay
I have all the source files still (as I created the models and templates originally), and I'll be getting them sorted out for release. Some of them don't quite take a proper AO bake because of the way the models were mapped - they were done way, way back just as AO baking was becoming "the way" to do things, and I hadn't yet learnt how to do it! I've had a play and can cobble something template-worthy together from the shading layers and a low-level bake though, so it should all be good